Remove unnecessary getpriority() system call
This was introduced for a valid reason in aosp/1224543, but that reason was later removed. This code wasn't. It is not worth making a system call in order to possibly avoid a second one, which I expect is no more expensive in that, particularly easy, case. Test: Treehugger Change-Id: I346f9b641c6feb791247b16fb900a4ad97e646d2
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@ -313,11 +313,6 @@ void androidSetCreateThreadFunc(android_create_thread_fn func)
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int androidSetThreadPriority(pid_t tid, int pri)
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{
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int rc = 0;
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int curr_pri = getpriority(PRIO_PROCESS, tid);
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if (curr_pri == pri) {
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return rc;
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}
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if (setpriority(PRIO_PROCESS, tid, pri) < 0) {
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rc = INVALID_OPERATION;
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