diff --git a/include/system/window-deprecated.h b/include/system/window-deprecated.h new file mode 100644 index 000000000..d1ef1e7dc --- /dev/null +++ b/include/system/window-deprecated.h @@ -0,0 +1,1092 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/************************************************************************************************** + ************************************************************************************************** + **** **** + **** DEPRECATED **** + **** **** + **** THIS FILE EXISTS ONLY FOR BACKWARD SOURCE COMPATIBILITY. **** + **** **** + **** DO NOT ADD TO THIS FILE. **** + **** **** + **** Driver implementors (vendors) should use vndk/window.h **** + **** (frameworks/native/libs/nativewindow/include/vndk/window.h) **** + **** **** + **** Internal definition can be found here: **** + **** frameworks/native/libs/nativewindow/include/system/window.h **** + **** **** + ************************************************************************************************** + **************************************************************************************************/ + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#ifndef __UNUSED +#define __UNUSED __attribute__((__unused__)) +#endif +#ifndef __deprecated +#define __deprecated __attribute__((__deprecated__)) +#endif + +__BEGIN_DECLS + +/*****************************************************************************/ + +#ifdef __cplusplus +#define ANDROID_NATIVE_UNSIGNED_CAST(x) static_cast(x) +#else +#define ANDROID_NATIVE_UNSIGNED_CAST(x) ((unsigned int)(x)) +#endif + +#define ANDROID_NATIVE_MAKE_CONSTANT(a,b,c,d) \ + ((ANDROID_NATIVE_UNSIGNED_CAST(a) << 24) | \ + (ANDROID_NATIVE_UNSIGNED_CAST(b) << 16) | \ + (ANDROID_NATIVE_UNSIGNED_CAST(c) << 8) | \ + (ANDROID_NATIVE_UNSIGNED_CAST(d))) + +#define ANDROID_NATIVE_WINDOW_MAGIC \ + ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d') + +#define ANDROID_NATIVE_BUFFER_MAGIC \ + ANDROID_NATIVE_MAKE_CONSTANT('_','b','f','r') + +// --------------------------------------------------------------------------- + +// This #define may be used to conditionally compile device-specific code to +// support either the prior ANativeWindow interface, which did not pass libsync +// fences around, or the new interface that does. This #define is only present +// when the ANativeWindow interface does include libsync support. +#define ANDROID_NATIVE_WINDOW_HAS_SYNC 1 + +// --------------------------------------------------------------------------- + +typedef const native_handle_t* buffer_handle_t; + +// --------------------------------------------------------------------------- + +typedef struct android_native_rect_t +{ + int32_t left; + int32_t top; + int32_t right; + int32_t bottom; +} android_native_rect_t; + +// --------------------------------------------------------------------------- + +typedef struct android_native_base_t +{ + /* a magic value defined by the actual EGL native type */ + int magic; + + /* the sizeof() of the actual EGL native type */ + int version; + + void* reserved[4]; + + /* reference-counting interface */ + void (*incRef)(struct android_native_base_t* base); + void (*decRef)(struct android_native_base_t* base); +} android_native_base_t; + +typedef struct ANativeWindowBuffer +{ +#ifdef __cplusplus + ANativeWindowBuffer() { + common.magic = ANDROID_NATIVE_BUFFER_MAGIC; + common.version = sizeof(ANativeWindowBuffer); + memset(common.reserved, 0, sizeof(common.reserved)); + } + + // Implement the methods that sp expects so that it + // can be used to automatically refcount ANativeWindowBuffer's. + void incStrong(const void* /*id*/) const { + common.incRef(const_cast(&common)); + } + void decStrong(const void* /*id*/) const { + common.decRef(const_cast(&common)); + } +#endif + + struct android_native_base_t common; + + int width; + int height; + int stride; + int format; + int usage; + uintptr_t layerCount; + + void* reserved[1]; + + buffer_handle_t handle; + + void* reserved_proc[8]; +} ANativeWindowBuffer_t; + +// Old typedef for backwards compatibility. +typedef ANativeWindowBuffer_t android_native_buffer_t; + +// --------------------------------------------------------------------------- + +/* attributes queriable with query() */ +enum { + NATIVE_WINDOW_WIDTH = 0, + NATIVE_WINDOW_HEIGHT = 1, + NATIVE_WINDOW_FORMAT = 2, + + /* The minimum number of buffers that must remain un-dequeued after a buffer + * has been queued. This value applies only if set_buffer_count was used to + * override the number of buffers and if a buffer has since been queued. + * Users of the set_buffer_count ANativeWindow method should query this + * value before calling set_buffer_count. If it is necessary to have N + * buffers simultaneously dequeued as part of the steady-state operation, + * and this query returns M then N+M buffers should be requested via + * native_window_set_buffer_count. + * + * Note that this value does NOT apply until a single buffer has been + * queued. In particular this means that it is possible to: + * + * 1. Query M = min undequeued buffers + * 2. Set the buffer count to N + M + * 3. Dequeue all N + M buffers + * 4. Cancel M buffers + * 5. Queue, dequeue, queue, dequeue, ad infinitum + */ + NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS = 3, + + /* Check whether queueBuffer operations on the ANativeWindow send the buffer + * to the window compositor. The query sets the returned 'value' argument + * to 1 if the ANativeWindow DOES send queued buffers directly to the window + * compositor and 0 if the buffers do not go directly to the window + * compositor. + * + * This can be used to determine whether protected buffer content should be + * sent to the ANativeWindow. Note, however, that a result of 1 does NOT + * indicate that queued buffers will be protected from applications or users + * capturing their contents. If that behavior is desired then some other + * mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in + * conjunction with this query. + */ + NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER = 4, + + /* Get the concrete type of a ANativeWindow. See below for the list of + * possible return values. + * + * This query should not be used outside the Android framework and will + * likely be removed in the near future. + */ + NATIVE_WINDOW_CONCRETE_TYPE = 5, + + + /* + * Default width and height of ANativeWindow buffers, these are the + * dimensions of the window buffers irrespective of the + * NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS call and match the native window + * size unless overridden by NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS. + */ + NATIVE_WINDOW_DEFAULT_WIDTH = 6, + NATIVE_WINDOW_DEFAULT_HEIGHT = 7, + + /* + * transformation that will most-likely be applied to buffers. This is only + * a hint, the actual transformation applied might be different. + * + * INTENDED USE: + * + * The transform hint can be used by a producer, for instance the GLES + * driver, to pre-rotate the rendering such that the final transformation + * in the composer is identity. This can be very useful when used in + * conjunction with the h/w composer HAL, in situations where it + * cannot handle arbitrary rotations. + * + * 1. Before dequeuing a buffer, the GL driver (or any other ANW client) + * queries the ANW for NATIVE_WINDOW_TRANSFORM_HINT. + * + * 2. The GL driver overrides the width and height of the ANW to + * account for NATIVE_WINDOW_TRANSFORM_HINT. This is done by querying + * NATIVE_WINDOW_DEFAULT_{WIDTH | HEIGHT}, swapping the dimensions + * according to NATIVE_WINDOW_TRANSFORM_HINT and calling + * native_window_set_buffers_dimensions(). + * + * 3. The GL driver dequeues a buffer of the new pre-rotated size. + * + * 4. The GL driver renders to the buffer such that the image is + * already transformed, that is applying NATIVE_WINDOW_TRANSFORM_HINT + * to the rendering. + * + * 5. The GL driver calls native_window_set_transform to apply + * inverse transformation to the buffer it just rendered. + * In order to do this, the GL driver needs + * to calculate the inverse of NATIVE_WINDOW_TRANSFORM_HINT, this is + * done easily: + * + * int hintTransform, inverseTransform; + * query(..., NATIVE_WINDOW_TRANSFORM_HINT, &hintTransform); + * inverseTransform = hintTransform; + * if (hintTransform & HAL_TRANSFORM_ROT_90) + * inverseTransform ^= HAL_TRANSFORM_ROT_180; + * + * + * 6. The GL driver queues the pre-transformed buffer. + * + * 7. The composer combines the buffer transform with the display + * transform. If the buffer transform happens to cancel out the + * display transform then no rotation is needed. + * + */ + NATIVE_WINDOW_TRANSFORM_HINT = 8, + + /* + * Boolean that indicates whether the consumer is running more than + * one buffer behind the producer. + */ + NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND = 9, + + /* + * The consumer gralloc usage bits currently set by the consumer. + * The values are defined in hardware/libhardware/include/gralloc.h. + */ + NATIVE_WINDOW_CONSUMER_USAGE_BITS = 10, + + /** + * Transformation that will by applied to buffers by the hwcomposer. + * This must not be set or checked by producer endpoints, and will + * disable the transform hint set in SurfaceFlinger (see + * NATIVE_WINDOW_TRANSFORM_HINT). + * + * INTENDED USE: + * Temporary - Please do not use this. This is intended only to be used + * by the camera's LEGACY mode. + * + * In situations where a SurfaceFlinger client wishes to set a transform + * that is not visible to the producer, and will always be applied in the + * hardware composer, the client can set this flag with + * native_window_set_buffers_sticky_transform. This can be used to rotate + * and flip buffers consumed by hardware composer without actually changing + * the aspect ratio of the buffers produced. + */ + NATIVE_WINDOW_STICKY_TRANSFORM = 11, + + /** + * The default data space for the buffers as set by the consumer. + * The values are defined in graphics.h. + */ + NATIVE_WINDOW_DEFAULT_DATASPACE = 12, + + /* + * Returns the age of the contents of the most recently dequeued buffer as + * the number of frames that have elapsed since it was last queued. For + * example, if the window is double-buffered, the age of any given buffer in + * steady state will be 2. If the dequeued buffer has never been queued, its + * age will be 0. + */ + NATIVE_WINDOW_BUFFER_AGE = 13, + + /* + * Returns the duration of the last dequeueBuffer call in microseconds + */ + NATIVE_WINDOW_LAST_DEQUEUE_DURATION = 14, + + /* + * Returns the duration of the last queueBuffer call in microseconds + */ + NATIVE_WINDOW_LAST_QUEUE_DURATION = 15, + + /* + * Returns the number of image layers that the ANativeWindow buffer + * contains. By default this is 1, unless a buffer is explicitly allocated + * to contain multiple layers. + */ + NATIVE_WINDOW_LAYER_COUNT = 16, + + /* + * Returns 1 if the native window is valid, 0 otherwise. native window is valid + * if it is safe (i.e. no crash will occur) to call any method on it. + */ + NATIVE_WINDOW_IS_VALID = 17, +}; + +/* Valid operations for the (*perform)() hook. + * + * Values marked as 'deprecated' are supported, but have been superceded by + * other functionality. + * + * Values marked as 'private' should be considered private to the framework. + * HAL implementation code with access to an ANativeWindow should not use these, + * as it may not interact properly with the framework's use of the + * ANativeWindow. + */ +enum { +// clang-format off + NATIVE_WINDOW_SET_USAGE = 0, + NATIVE_WINDOW_CONNECT = 1, /* deprecated */ + NATIVE_WINDOW_DISCONNECT = 2, /* deprecated */ + NATIVE_WINDOW_SET_CROP = 3, /* private */ + NATIVE_WINDOW_SET_BUFFER_COUNT = 4, + NATIVE_WINDOW_SET_BUFFERS_GEOMETRY = 5, /* deprecated */ + NATIVE_WINDOW_SET_BUFFERS_TRANSFORM = 6, + NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP = 7, + NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS = 8, + NATIVE_WINDOW_SET_BUFFERS_FORMAT = 9, + NATIVE_WINDOW_SET_SCALING_MODE = 10, /* private */ + NATIVE_WINDOW_LOCK = 11, /* private */ + NATIVE_WINDOW_UNLOCK_AND_POST = 12, /* private */ + NATIVE_WINDOW_API_CONNECT = 13, /* private */ + NATIVE_WINDOW_API_DISCONNECT = 14, /* private */ + NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS = 15, /* private */ + NATIVE_WINDOW_SET_POST_TRANSFORM_CROP = 16, /* private */ + NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM = 17,/* private */ + NATIVE_WINDOW_SET_SIDEBAND_STREAM = 18, + NATIVE_WINDOW_SET_BUFFERS_DATASPACE = 19, + NATIVE_WINDOW_SET_SURFACE_DAMAGE = 20, /* private */ + NATIVE_WINDOW_SET_SHARED_BUFFER_MODE = 21, + NATIVE_WINDOW_SET_AUTO_REFRESH = 22, + NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION= 23, + NATIVE_WINDOW_GET_NEXT_FRAME_ID = 24, + NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS = 25, + NATIVE_WINDOW_GET_COMPOSITOR_TIMING = 26, + NATIVE_WINDOW_GET_FRAME_TIMESTAMPS = 27, + NATIVE_WINDOW_GET_WIDE_COLOR_SUPPORT = 28, + NATIVE_WINDOW_GET_HDR_SUPPORT = 29, +// clang-format on +}; + +/* parameter for NATIVE_WINDOW_[API_][DIS]CONNECT */ +enum { + /* Buffers will be queued by EGL via eglSwapBuffers after being filled using + * OpenGL ES. + */ + NATIVE_WINDOW_API_EGL = 1, + + /* Buffers will be queued after being filled using the CPU + */ + NATIVE_WINDOW_API_CPU = 2, + + /* Buffers will be queued by Stagefright after being filled by a video + * decoder. The video decoder can either be a software or hardware decoder. + */ + NATIVE_WINDOW_API_MEDIA = 3, + + /* Buffers will be queued by the the camera HAL. + */ + NATIVE_WINDOW_API_CAMERA = 4, +}; + +/* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */ +enum { + /* flip source image horizontally */ + NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H , + /* flip source image vertically */ + NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V, + /* rotate source image 90 degrees clock-wise, and is applied after TRANSFORM_FLIP_{H|V} */ + NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90, + /* rotate source image 180 degrees */ + NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180, + /* rotate source image 270 degrees clock-wise */ + NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270, + /* transforms source by the inverse transform of the screen it is displayed onto. This + * transform is applied last */ + NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY = 0x08 +}; + +/* parameter for NATIVE_WINDOW_SET_SCALING_MODE + * keep in sync with Surface.java in frameworks/base */ +enum { + /* the window content is not updated (frozen) until a buffer of + * the window size is received (enqueued) + */ + NATIVE_WINDOW_SCALING_MODE_FREEZE = 0, + /* the buffer is scaled in both dimensions to match the window size */ + NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW = 1, + /* the buffer is scaled uniformly such that the smaller dimension + * of the buffer matches the window size (cropping in the process) + */ + NATIVE_WINDOW_SCALING_MODE_SCALE_CROP = 2, + /* the window is clipped to the size of the buffer's crop rectangle; pixels + * outside the crop rectangle are treated as if they are completely + * transparent. + */ + NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP = 3, +}; + +/* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */ +enum { + NATIVE_WINDOW_FRAMEBUFFER = 0, /* FramebufferNativeWindow */ + NATIVE_WINDOW_SURFACE = 1, /* Surface */ +}; + +/* parameter for NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP + * + * Special timestamp value to indicate that timestamps should be auto-generated + * by the native window when queueBuffer is called. This is equal to INT64_MIN, + * defined directly to avoid problems with C99/C++ inclusion of stdint.h. + */ +static const int64_t NATIVE_WINDOW_TIMESTAMP_AUTO = (-9223372036854775807LL-1); + +struct ANativeWindow +{ +#ifdef __cplusplus + ANativeWindow() + : flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0) + { + common.magic = ANDROID_NATIVE_WINDOW_MAGIC; + common.version = sizeof(ANativeWindow); + memset(common.reserved, 0, sizeof(common.reserved)); + } + + /* Implement the methods that sp expects so that it + can be used to automatically refcount ANativeWindow's. */ + void incStrong(const void* /*id*/) const { + common.incRef(const_cast(&common)); + } + void decStrong(const void* /*id*/) const { + common.decRef(const_cast(&common)); + } +#endif + + struct android_native_base_t common; + + /* flags describing some attributes of this surface or its updater */ + const uint32_t flags; + + /* min swap interval supported by this updated */ + const int minSwapInterval; + + /* max swap interval supported by this updated */ + const int maxSwapInterval; + + /* horizontal and vertical resolution in DPI */ + const float xdpi; + const float ydpi; + + /* Some storage reserved for the OEM's driver. */ + intptr_t oem[4]; + + /* + * Set the swap interval for this surface. + * + * Returns 0 on success or -errno on error. + */ + int (*setSwapInterval)(struct ANativeWindow* window, + int interval); + + /* + * Hook called by EGL to acquire a buffer. After this call, the buffer + * is not locked, so its content cannot be modified. This call may block if + * no buffers are available. + * + * The window holds a reference to the buffer between dequeueBuffer and + * either queueBuffer or cancelBuffer, so clients only need their own + * reference if they might use the buffer after queueing or canceling it. + * Holding a reference to a buffer after queueing or canceling it is only + * allowed if a specific buffer count has been set. + * + * Returns 0 on success or -errno on error. + * + * XXX: This function is deprecated. It will continue to work for some + * time for binary compatibility, but the new dequeueBuffer function that + * outputs a fence file descriptor should be used in its place. + */ + int (*dequeueBuffer_DEPRECATED)(struct ANativeWindow* window, + struct ANativeWindowBuffer** buffer); + + /* + * hook called by EGL to lock a buffer. This MUST be called before modifying + * the content of a buffer. The buffer must have been acquired with + * dequeueBuffer first. + * + * Returns 0 on success or -errno on error. + * + * XXX: This function is deprecated. It will continue to work for some + * time for binary compatibility, but it is essentially a no-op, and calls + * to it should be removed. + */ + int (*lockBuffer_DEPRECATED)(struct ANativeWindow* window, + struct ANativeWindowBuffer* buffer); + + /* + * Hook called by EGL when modifications to the render buffer are done. + * This unlocks and post the buffer. + * + * The window holds a reference to the buffer between dequeueBuffer and + * either queueBuffer or cancelBuffer, so clients only need their own + * reference if they might use the buffer after queueing or canceling it. + * Holding a reference to a buffer after queueing or canceling it is only + * allowed if a specific buffer count has been set. + * + * Buffers MUST be queued in the same order than they were dequeued. + * + * Returns 0 on success or -errno on error. + * + * XXX: This function is deprecated. It will continue to work for some + * time for binary compatibility, but the new queueBuffer function that + * takes a fence file descriptor should be used in its place (pass a value + * of -1 for the fence file descriptor if there is no valid one to pass). + */ + int (*queueBuffer_DEPRECATED)(struct ANativeWindow* window, + struct ANativeWindowBuffer* buffer); + + /* + * hook used to retrieve information about the native window. + * + * Returns 0 on success or -errno on error. + */ + int (*query)(const struct ANativeWindow* window, + int what, int* value); + + /* + * hook used to perform various operations on the surface. + * (*perform)() is a generic mechanism to add functionality to + * ANativeWindow while keeping backward binary compatibility. + * + * DO NOT CALL THIS HOOK DIRECTLY. Instead, use the helper functions + * defined below. + * + * (*perform)() returns -ENOENT if the 'what' parameter is not supported + * by the surface's implementation. + * + * See above for a list of valid operations, such as + * NATIVE_WINDOW_SET_USAGE or NATIVE_WINDOW_CONNECT + */ + int (*perform)(struct ANativeWindow* window, + int operation, ... ); + + /* + * Hook used to cancel a buffer that has been dequeued. + * No synchronization is performed between dequeue() and cancel(), so + * either external synchronization is needed, or these functions must be + * called from the same thread. + * + * The window holds a reference to the buffer between dequeueBuffer and + * either queueBuffer or cancelBuffer, so clients only need their own + * reference if they might use the buffer after queueing or canceling it. + * Holding a reference to a buffer after queueing or canceling it is only + * allowed if a specific buffer count has been set. + * + * XXX: This function is deprecated. It will continue to work for some + * time for binary compatibility, but the new cancelBuffer function that + * takes a fence file descriptor should be used in its place (pass a value + * of -1 for the fence file descriptor if there is no valid one to pass). + */ + int (*cancelBuffer_DEPRECATED)(struct ANativeWindow* window, + struct ANativeWindowBuffer* buffer); + + /* + * Hook called by EGL to acquire a buffer. This call may block if no + * buffers are available. + * + * The window holds a reference to the buffer between dequeueBuffer and + * either queueBuffer or cancelBuffer, so clients only need their own + * reference if they might use the buffer after queueing or canceling it. + * Holding a reference to a buffer after queueing or canceling it is only + * allowed if a specific buffer count has been set. + * + * The libsync fence file descriptor returned in the int pointed to by the + * fenceFd argument will refer to the fence that must signal before the + * dequeued buffer may be written to. A value of -1 indicates that the + * caller may access the buffer immediately without waiting on a fence. If + * a valid file descriptor is returned (i.e. any value except -1) then the + * caller is responsible for closing the file descriptor. + * + * Returns 0 on success or -errno on error. + */ + int (*dequeueBuffer)(struct ANativeWindow* window, + struct ANativeWindowBuffer** buffer, int* fenceFd); + + /* + * Hook called by EGL when modifications to the render buffer are done. + * This unlocks and post the buffer. + * + * The window holds a reference to the buffer between dequeueBuffer and + * either queueBuffer or cancelBuffer, so clients only need their own + * reference if they might use the buffer after queueing or canceling it. + * Holding a reference to a buffer after queueing or canceling it is only + * allowed if a specific buffer count has been set. + * + * The fenceFd argument specifies a libsync fence file descriptor for a + * fence that must signal before the buffer can be accessed. If the buffer + * can be accessed immediately then a value of -1 should be used. The + * caller must not use the file descriptor after it is passed to + * queueBuffer, and the ANativeWindow implementation is responsible for + * closing it. + * + * Returns 0 on success or -errno on error. + */ + int (*queueBuffer)(struct ANativeWindow* window, + struct ANativeWindowBuffer* buffer, int fenceFd); + + /* + * Hook used to cancel a buffer that has been dequeued. + * No synchronization is performed between dequeue() and cancel(), so + * either external synchronization is needed, or these functions must be + * called from the same thread. + * + * The window holds a reference to the buffer between dequeueBuffer and + * either queueBuffer or cancelBuffer, so clients only need their own + * reference if they might use the buffer after queueing or canceling it. + * Holding a reference to a buffer after queueing or canceling it is only + * allowed if a specific buffer count has been set. + * + * The fenceFd argument specifies a libsync fence file decsriptor for a + * fence that must signal before the buffer can be accessed. If the buffer + * can be accessed immediately then a value of -1 should be used. + * + * Note that if the client has not waited on the fence that was returned + * from dequeueBuffer, that same fence should be passed to cancelBuffer to + * ensure that future uses of the buffer are preceded by a wait on that + * fence. The caller must not use the file descriptor after it is passed + * to cancelBuffer, and the ANativeWindow implementation is responsible for + * closing it. + * + * Returns 0 on success or -errno on error. + */ + int (*cancelBuffer)(struct ANativeWindow* window, + struct ANativeWindowBuffer* buffer, int fenceFd); +}; + + /* Backwards compatibility: use ANativeWindow (struct ANativeWindow in C). + * android_native_window_t is deprecated. + */ +typedef struct ANativeWindow ANativeWindow; +typedef struct ANativeWindow android_native_window_t __deprecated; + +/* + * native_window_set_usage(..., usage) + * Sets the intended usage flags for the next buffers + * acquired with (*lockBuffer)() and on. + * By default (if this function is never called), a usage of + * GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE + * is assumed. + * Calling this function will usually cause following buffers to be + * reallocated. + */ + +static inline int native_window_set_usage( + struct ANativeWindow* window, int usage) +{ + return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage); +} + +/* deprecated. Always returns 0. Don't call. */ +static inline int native_window_connect( + struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated; + +static inline int native_window_connect( + struct ANativeWindow* window __UNUSED, int api __UNUSED) { + return 0; +} + +/* deprecated. Always returns 0. Don't call. */ +static inline int native_window_disconnect( + struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated; + +static inline int native_window_disconnect( + struct ANativeWindow* window __UNUSED, int api __UNUSED) { + return 0; +} + +/* + * native_window_set_crop(..., crop) + * Sets which region of the next queued buffers needs to be considered. + * Depending on the scaling mode, a buffer's crop region is scaled and/or + * cropped to match the surface's size. This function sets the crop in + * pre-transformed buffer pixel coordinates. + * + * The specified crop region applies to all buffers queued after it is called. + * + * If 'crop' is NULL, subsequently queued buffers won't be cropped. + * + * An error is returned if for instance the crop region is invalid, out of the + * buffer's bound or if the window is invalid. + */ +static inline int native_window_set_crop( + struct ANativeWindow* window, + android_native_rect_t const * crop) +{ + return window->perform(window, NATIVE_WINDOW_SET_CROP, crop); +} + +/* + * native_window_set_post_transform_crop(..., crop) + * Sets which region of the next queued buffers needs to be considered. + * Depending on the scaling mode, a buffer's crop region is scaled and/or + * cropped to match the surface's size. This function sets the crop in + * post-transformed pixel coordinates. + * + * The specified crop region applies to all buffers queued after it is called. + * + * If 'crop' is NULL, subsequently queued buffers won't be cropped. + * + * An error is returned if for instance the crop region is invalid, out of the + * buffer's bound or if the window is invalid. + */ +static inline int native_window_set_post_transform_crop( + struct ANativeWindow* window, + android_native_rect_t const * crop) +{ + return window->perform(window, NATIVE_WINDOW_SET_POST_TRANSFORM_CROP, crop); +} + +/* + * native_window_set_active_rect(..., active_rect) + * + * This function is deprecated and will be removed soon. For now it simply + * sets the post-transform crop for compatibility while multi-project commits + * get checked. + */ +static inline int native_window_set_active_rect( + struct ANativeWindow* window, + android_native_rect_t const * active_rect) __deprecated; + +static inline int native_window_set_active_rect( + struct ANativeWindow* window, + android_native_rect_t const * active_rect) +{ + return native_window_set_post_transform_crop(window, active_rect); +} + +/* + * native_window_set_buffer_count(..., count) + * Sets the number of buffers associated with this native window. + */ +static inline int native_window_set_buffer_count( + struct ANativeWindow* window, + size_t bufferCount) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount); +} + +/* + * native_window_set_buffers_geometry(..., int w, int h, int format) + * All buffers dequeued after this call will have the dimensions and format + * specified. A successful call to this function has the same effect as calling + * native_window_set_buffers_size and native_window_set_buffers_format. + * + * XXX: This function is deprecated. The native_window_set_buffers_dimensions + * and native_window_set_buffers_format functions should be used instead. + */ +static inline int native_window_set_buffers_geometry( + struct ANativeWindow* window, + int w, int h, int format) __deprecated; + +static inline int native_window_set_buffers_geometry( + struct ANativeWindow* window, + int w, int h, int format) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY, + w, h, format); +} + +/* + * native_window_set_buffers_dimensions(..., int w, int h) + * All buffers dequeued after this call will have the dimensions specified. + * In particular, all buffers will have a fixed-size, independent from the + * native-window size. They will be scaled according to the scaling mode + * (see native_window_set_scaling_mode) upon window composition. + * + * If w and h are 0, the normal behavior is restored. That is, dequeued buffers + * following this call will be sized to match the window's size. + * + * Calling this function will reset the window crop to a NULL value, which + * disables cropping of the buffers. + */ +static inline int native_window_set_buffers_dimensions( + struct ANativeWindow* window, + int w, int h) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS, + w, h); +} + +/* + * native_window_set_buffers_user_dimensions(..., int w, int h) + * + * Sets the user buffer size for the window, which overrides the + * window's size. All buffers dequeued after this call will have the + * dimensions specified unless overridden by + * native_window_set_buffers_dimensions. All buffers will have a + * fixed-size, independent from the native-window size. They will be + * scaled according to the scaling mode (see + * native_window_set_scaling_mode) upon window composition. + * + * If w and h are 0, the normal behavior is restored. That is, the + * default buffer size will match the windows's size. + * + * Calling this function will reset the window crop to a NULL value, which + * disables cropping of the buffers. + */ +static inline int native_window_set_buffers_user_dimensions( + struct ANativeWindow* window, + int w, int h) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS, + w, h); +} + +/* + * native_window_set_buffers_format(..., int format) + * All buffers dequeued after this call will have the format specified. + * + * If the specified format is 0, the default buffer format will be used. + */ +static inline int native_window_set_buffers_format( + struct ANativeWindow* window, + int format) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_FORMAT, format); +} + +/* + * native_window_set_buffers_data_space(..., int dataSpace) + * All buffers queued after this call will be associated with the dataSpace + * parameter specified. + * + * dataSpace specifies additional information about the buffer that's dependent + * on the buffer format and the endpoints. For example, it can be used to convey + * the color space of the image data in the buffer, or it can be used to + * indicate that the buffers contain depth measurement data instead of color + * images. The default dataSpace is 0, HAL_DATASPACE_UNKNOWN, unless it has been + * overridden by the consumer. + */ +static inline int native_window_set_buffers_data_space( + struct ANativeWindow* window, + android_dataspace_t dataSpace) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DATASPACE, + dataSpace); +} + +/* + * native_window_set_buffers_transform(..., int transform) + * All buffers queued after this call will be displayed transformed according + * to the transform parameter specified. + */ +static inline int native_window_set_buffers_transform( + struct ANativeWindow* window, + int transform) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM, + transform); +} + +/* + * native_window_set_buffers_sticky_transform(..., int transform) + * All buffers queued after this call will be displayed transformed according + * to the transform parameter specified applied on top of the regular buffer + * transform. Setting this transform will disable the transform hint. + * + * Temporary - This is only intended to be used by the LEGACY camera mode, do + * not use this for anything else. + */ +static inline int native_window_set_buffers_sticky_transform( + struct ANativeWindow* window, + int transform) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM, + transform); +} + +/* + * native_window_set_buffers_timestamp(..., int64_t timestamp) + * All buffers queued after this call will be associated with the timestamp + * parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO + * (the default), timestamps will be generated automatically when queueBuffer is + * called. The timestamp is measured in nanoseconds, and is normally monotonically + * increasing. The timestamp should be unaffected by time-of-day adjustments, + * and for a camera should be strictly monotonic but for a media player may be + * reset when the position is set. + */ +static inline int native_window_set_buffers_timestamp( + struct ANativeWindow* window, + int64_t timestamp) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP, + timestamp); +} + +/* + * native_window_set_scaling_mode(..., int mode) + * All buffers queued after this call will be associated with the scaling mode + * specified. + */ +static inline int native_window_set_scaling_mode( + struct ANativeWindow* window, + int mode) +{ + return window->perform(window, NATIVE_WINDOW_SET_SCALING_MODE, + mode); +} + +/* + * native_window_api_connect(..., int api) + * connects an API to this window. only one API can be connected at a time. + * Returns -EINVAL if for some reason the window cannot be connected, which + * can happen if it's connected to some other API. + */ +static inline int native_window_api_connect( + struct ANativeWindow* window, int api) +{ + return window->perform(window, NATIVE_WINDOW_API_CONNECT, api); +} + +/* + * native_window_api_disconnect(..., int api) + * disconnect the API from this window. + * An error is returned if for instance the window wasn't connected in the + * first place. + */ +static inline int native_window_api_disconnect( + struct ANativeWindow* window, int api) +{ + return window->perform(window, NATIVE_WINDOW_API_DISCONNECT, api); +} + +/* + * native_window_dequeue_buffer_and_wait(...) + * Dequeue a buffer and wait on the fence associated with that buffer. The + * buffer may safely be accessed immediately upon this function returning. An + * error is returned if either of the dequeue or the wait operations fail. + */ +static inline int native_window_dequeue_buffer_and_wait(ANativeWindow *anw, + struct ANativeWindowBuffer** anb) { + return anw->dequeueBuffer_DEPRECATED(anw, anb); +} + +/* + * native_window_set_sideband_stream(..., native_handle_t*) + * Attach a sideband buffer stream to a native window. + */ +static inline int native_window_set_sideband_stream( + struct ANativeWindow* window, + native_handle_t* sidebandHandle) +{ + return window->perform(window, NATIVE_WINDOW_SET_SIDEBAND_STREAM, + sidebandHandle); +} + +/* + * native_window_set_surface_damage(..., android_native_rect_t* rects, int numRects) + * Set the surface damage (i.e., the region of the surface that has changed + * since the previous frame). The damage set by this call will be reset (to the + * default of full-surface damage) after calling queue, so this must be called + * prior to every frame with damage that does not cover the whole surface if the + * caller desires downstream consumers to use this optimization. + * + * The damage region is specified as an array of rectangles, with the important + * caveat that the origin of the surface is considered to be the bottom-left + * corner, as in OpenGL ES. + * + * If numRects is set to 0, rects may be NULL, and the surface damage will be + * set to the full surface (the same as if this function had not been called for + * this frame). + */ +static inline int native_window_set_surface_damage( + struct ANativeWindow* window, + const android_native_rect_t* rects, size_t numRects) +{ + return window->perform(window, NATIVE_WINDOW_SET_SURFACE_DAMAGE, + rects, numRects); +} + +/* + * native_window_set_shared_buffer_mode(..., bool sharedBufferMode) + * Enable/disable shared buffer mode + */ +static inline int native_window_set_shared_buffer_mode( + struct ANativeWindow* window, + bool sharedBufferMode) +{ + return window->perform(window, NATIVE_WINDOW_SET_SHARED_BUFFER_MODE, + sharedBufferMode); +} + +/* + * native_window_set_auto_refresh(..., autoRefresh) + * Enable/disable auto refresh when in shared buffer mode + */ +static inline int native_window_set_auto_refresh( + struct ANativeWindow* window, + bool autoRefresh) +{ + return window->perform(window, NATIVE_WINDOW_SET_AUTO_REFRESH, autoRefresh); +} + +static inline int native_window_get_refresh_cycle_duration( + struct ANativeWindow* window, + int64_t* outRefreshDuration) +{ + return window->perform(window, NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION, + outRefreshDuration); +} + +static inline int native_window_get_next_frame_id( + struct ANativeWindow* window, uint64_t* frameId) +{ + return window->perform(window, NATIVE_WINDOW_GET_NEXT_FRAME_ID, frameId); +} + +static inline int native_window_enable_frame_timestamps( + struct ANativeWindow* window, bool enable) +{ + return window->perform(window, NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS, + enable); +} + +static inline int native_window_get_compositor_timing( + struct ANativeWindow* window, + int64_t* compositeDeadline, int64_t* compositeInterval, + int64_t* compositeToPresentLatency) +{ + return window->perform(window, NATIVE_WINDOW_GET_COMPOSITOR_TIMING, + compositeDeadline, compositeInterval, compositeToPresentLatency); +} + +static inline int native_window_get_frame_timestamps( + struct ANativeWindow* window, uint64_t frameId, + int64_t* outRequestedPresentTime, int64_t* outAcquireTime, + int64_t* outLatchTime, int64_t* outFirstRefreshStartTime, + int64_t* outLastRefreshStartTime, int64_t* outGpuCompositionDoneTime, + int64_t* outDisplayPresentTime, int64_t* outDequeueReadyTime, + int64_t* outReleaseTime) +{ + return window->perform(window, NATIVE_WINDOW_GET_FRAME_TIMESTAMPS, + frameId, outRequestedPresentTime, outAcquireTime, outLatchTime, + outFirstRefreshStartTime, outLastRefreshStartTime, + outGpuCompositionDoneTime, outDisplayPresentTime, + outDequeueReadyTime, outReleaseTime); +} + +static inline int native_window_get_wide_color_support( + struct ANativeWindow* window, bool* outSupport) { + return window->perform(window, NATIVE_WINDOW_GET_WIDE_COLOR_SUPPORT, + outSupport); +} + +static inline int native_window_get_hdr_support(struct ANativeWindow* window, + bool* outSupport) { + return window->perform(window, NATIVE_WINDOW_GET_HDR_SUPPORT, outSupport); +} + +__END_DECLS diff --git a/include/system/window.h b/include/system/window.h index 234863b28..efa10d647 100644 --- a/include/system/window.h +++ b/include/system/window.h @@ -17,1063 +17,6 @@ #ifndef SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H #define SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#ifndef __UNUSED -#define __UNUSED __attribute__((__unused__)) -#endif -#ifndef __deprecated -#define __deprecated __attribute__((__deprecated__)) -#endif - -__BEGIN_DECLS - -/*****************************************************************************/ - -#ifdef __cplusplus -#define ANDROID_NATIVE_UNSIGNED_CAST(x) static_cast(x) -#else -#define ANDROID_NATIVE_UNSIGNED_CAST(x) ((unsigned int)(x)) -#endif - -#define ANDROID_NATIVE_MAKE_CONSTANT(a,b,c,d) \ - ((ANDROID_NATIVE_UNSIGNED_CAST(a) << 24) | \ - (ANDROID_NATIVE_UNSIGNED_CAST(b) << 16) | \ - (ANDROID_NATIVE_UNSIGNED_CAST(c) << 8) | \ - (ANDROID_NATIVE_UNSIGNED_CAST(d))) - -#define ANDROID_NATIVE_WINDOW_MAGIC \ - ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d') - -#define ANDROID_NATIVE_BUFFER_MAGIC \ - ANDROID_NATIVE_MAKE_CONSTANT('_','b','f','r') - -// --------------------------------------------------------------------------- - -// This #define may be used to conditionally compile device-specific code to -// support either the prior ANativeWindow interface, which did not pass libsync -// fences around, or the new interface that does. This #define is only present -// when the ANativeWindow interface does include libsync support. -#define ANDROID_NATIVE_WINDOW_HAS_SYNC 1 - -// --------------------------------------------------------------------------- - -typedef const native_handle_t* buffer_handle_t; - -// --------------------------------------------------------------------------- - -typedef struct android_native_rect_t -{ - int32_t left; - int32_t top; - int32_t right; - int32_t bottom; -} android_native_rect_t; - -// --------------------------------------------------------------------------- - -typedef struct android_native_base_t -{ - /* a magic value defined by the actual EGL native type */ - int magic; - - /* the sizeof() of the actual EGL native type */ - int version; - - void* reserved[4]; - - /* reference-counting interface */ - void (*incRef)(struct android_native_base_t* base); - void (*decRef)(struct android_native_base_t* base); -} android_native_base_t; - -typedef struct ANativeWindowBuffer -{ -#ifdef __cplusplus - ANativeWindowBuffer() { - common.magic = ANDROID_NATIVE_BUFFER_MAGIC; - common.version = sizeof(ANativeWindowBuffer); - memset(common.reserved, 0, sizeof(common.reserved)); - } - - // Implement the methods that sp expects so that it - // can be used to automatically refcount ANativeWindowBuffer's. - void incStrong(const void* /*id*/) const { - common.incRef(const_cast(&common)); - } - void decStrong(const void* /*id*/) const { - common.decRef(const_cast(&common)); - } -#endif - - struct android_native_base_t common; - - int width; - int height; - int stride; - int format; - int usage; - uintptr_t layerCount; - - void* reserved[1]; - - buffer_handle_t handle; - - void* reserved_proc[8]; -} ANativeWindowBuffer_t; - -// Old typedef for backwards compatibility. -typedef ANativeWindowBuffer_t android_native_buffer_t; - -// --------------------------------------------------------------------------- - -/* attributes queriable with query() */ -enum { - NATIVE_WINDOW_WIDTH = 0, - NATIVE_WINDOW_HEIGHT = 1, - NATIVE_WINDOW_FORMAT = 2, - - /* The minimum number of buffers that must remain un-dequeued after a buffer - * has been queued. This value applies only if set_buffer_count was used to - * override the number of buffers and if a buffer has since been queued. - * Users of the set_buffer_count ANativeWindow method should query this - * value before calling set_buffer_count. If it is necessary to have N - * buffers simultaneously dequeued as part of the steady-state operation, - * and this query returns M then N+M buffers should be requested via - * native_window_set_buffer_count. - * - * Note that this value does NOT apply until a single buffer has been - * queued. In particular this means that it is possible to: - * - * 1. Query M = min undequeued buffers - * 2. Set the buffer count to N + M - * 3. Dequeue all N + M buffers - * 4. Cancel M buffers - * 5. Queue, dequeue, queue, dequeue, ad infinitum - */ - NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS = 3, - - /* Check whether queueBuffer operations on the ANativeWindow send the buffer - * to the window compositor. The query sets the returned 'value' argument - * to 1 if the ANativeWindow DOES send queued buffers directly to the window - * compositor and 0 if the buffers do not go directly to the window - * compositor. - * - * This can be used to determine whether protected buffer content should be - * sent to the ANativeWindow. Note, however, that a result of 1 does NOT - * indicate that queued buffers will be protected from applications or users - * capturing their contents. If that behavior is desired then some other - * mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in - * conjunction with this query. - */ - NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER = 4, - - /* Get the concrete type of a ANativeWindow. See below for the list of - * possible return values. - * - * This query should not be used outside the Android framework and will - * likely be removed in the near future. - */ - NATIVE_WINDOW_CONCRETE_TYPE = 5, - - - /* - * Default width and height of ANativeWindow buffers, these are the - * dimensions of the window buffers irrespective of the - * NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS call and match the native window - * size unless overridden by NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS. - */ - NATIVE_WINDOW_DEFAULT_WIDTH = 6, - NATIVE_WINDOW_DEFAULT_HEIGHT = 7, - - /* - * transformation that will most-likely be applied to buffers. This is only - * a hint, the actual transformation applied might be different. - * - * INTENDED USE: - * - * The transform hint can be used by a producer, for instance the GLES - * driver, to pre-rotate the rendering such that the final transformation - * in the composer is identity. This can be very useful when used in - * conjunction with the h/w composer HAL, in situations where it - * cannot handle arbitrary rotations. - * - * 1. Before dequeuing a buffer, the GL driver (or any other ANW client) - * queries the ANW for NATIVE_WINDOW_TRANSFORM_HINT. - * - * 2. The GL driver overrides the width and height of the ANW to - * account for NATIVE_WINDOW_TRANSFORM_HINT. This is done by querying - * NATIVE_WINDOW_DEFAULT_{WIDTH | HEIGHT}, swapping the dimensions - * according to NATIVE_WINDOW_TRANSFORM_HINT and calling - * native_window_set_buffers_dimensions(). - * - * 3. The GL driver dequeues a buffer of the new pre-rotated size. - * - * 4. The GL driver renders to the buffer such that the image is - * already transformed, that is applying NATIVE_WINDOW_TRANSFORM_HINT - * to the rendering. - * - * 5. The GL driver calls native_window_set_transform to apply - * inverse transformation to the buffer it just rendered. - * In order to do this, the GL driver needs - * to calculate the inverse of NATIVE_WINDOW_TRANSFORM_HINT, this is - * done easily: - * - * int hintTransform, inverseTransform; - * query(..., NATIVE_WINDOW_TRANSFORM_HINT, &hintTransform); - * inverseTransform = hintTransform; - * if (hintTransform & HAL_TRANSFORM_ROT_90) - * inverseTransform ^= HAL_TRANSFORM_ROT_180; - * - * - * 6. The GL driver queues the pre-transformed buffer. - * - * 7. The composer combines the buffer transform with the display - * transform. If the buffer transform happens to cancel out the - * display transform then no rotation is needed. - * - */ - NATIVE_WINDOW_TRANSFORM_HINT = 8, - - /* - * Boolean that indicates whether the consumer is running more than - * one buffer behind the producer. - */ - NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND = 9, - - /* - * The consumer gralloc usage bits currently set by the consumer. - * The values are defined in hardware/libhardware/include/gralloc.h. - */ - NATIVE_WINDOW_CONSUMER_USAGE_BITS = 10, - - /** - * Transformation that will by applied to buffers by the hwcomposer. - * This must not be set or checked by producer endpoints, and will - * disable the transform hint set in SurfaceFlinger (see - * NATIVE_WINDOW_TRANSFORM_HINT). - * - * INTENDED USE: - * Temporary - Please do not use this. This is intended only to be used - * by the camera's LEGACY mode. - * - * In situations where a SurfaceFlinger client wishes to set a transform - * that is not visible to the producer, and will always be applied in the - * hardware composer, the client can set this flag with - * native_window_set_buffers_sticky_transform. This can be used to rotate - * and flip buffers consumed by hardware composer without actually changing - * the aspect ratio of the buffers produced. - */ - NATIVE_WINDOW_STICKY_TRANSFORM = 11, - - /** - * The default data space for the buffers as set by the consumer. - * The values are defined in graphics.h. - */ - NATIVE_WINDOW_DEFAULT_DATASPACE = 12, - - /* - * Returns the age of the contents of the most recently dequeued buffer as - * the number of frames that have elapsed since it was last queued. For - * example, if the window is double-buffered, the age of any given buffer in - * steady state will be 2. If the dequeued buffer has never been queued, its - * age will be 0. - */ - NATIVE_WINDOW_BUFFER_AGE = 13, - - /* - * Returns the duration of the last dequeueBuffer call in microseconds - */ - NATIVE_WINDOW_LAST_DEQUEUE_DURATION = 14, - - /* - * Returns the duration of the last queueBuffer call in microseconds - */ - NATIVE_WINDOW_LAST_QUEUE_DURATION = 15, - - /* - * Returns the number of image layers that the ANativeWindow buffer - * contains. By default this is 1, unless a buffer is explicitly allocated - * to contain multiple layers. - */ - NATIVE_WINDOW_LAYER_COUNT = 16, - - /* - * Returns 1 if the native window is valid, 0 otherwise. native window is valid - * if it is safe (i.e. no crash will occur) to call any method on it. - */ - NATIVE_WINDOW_IS_VALID = 17, -}; - -/* Valid operations for the (*perform)() hook. - * - * Values marked as 'deprecated' are supported, but have been superceded by - * other functionality. - * - * Values marked as 'private' should be considered private to the framework. - * HAL implementation code with access to an ANativeWindow should not use these, - * as it may not interact properly with the framework's use of the - * ANativeWindow. - */ -enum { -// clang-format off - NATIVE_WINDOW_SET_USAGE = 0, - NATIVE_WINDOW_CONNECT = 1, /* deprecated */ - NATIVE_WINDOW_DISCONNECT = 2, /* deprecated */ - NATIVE_WINDOW_SET_CROP = 3, /* private */ - NATIVE_WINDOW_SET_BUFFER_COUNT = 4, - NATIVE_WINDOW_SET_BUFFERS_GEOMETRY = 5, /* deprecated */ - NATIVE_WINDOW_SET_BUFFERS_TRANSFORM = 6, - NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP = 7, - NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS = 8, - NATIVE_WINDOW_SET_BUFFERS_FORMAT = 9, - NATIVE_WINDOW_SET_SCALING_MODE = 10, /* private */ - NATIVE_WINDOW_LOCK = 11, /* private */ - NATIVE_WINDOW_UNLOCK_AND_POST = 12, /* private */ - NATIVE_WINDOW_API_CONNECT = 13, /* private */ - NATIVE_WINDOW_API_DISCONNECT = 14, /* private */ - NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS = 15, /* private */ - NATIVE_WINDOW_SET_POST_TRANSFORM_CROP = 16, /* private */ - NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM = 17,/* private */ - NATIVE_WINDOW_SET_SIDEBAND_STREAM = 18, - NATIVE_WINDOW_SET_BUFFERS_DATASPACE = 19, - NATIVE_WINDOW_SET_SURFACE_DAMAGE = 20, /* private */ - NATIVE_WINDOW_SET_SHARED_BUFFER_MODE = 21, - NATIVE_WINDOW_SET_AUTO_REFRESH = 22, - NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION= 23, - NATIVE_WINDOW_GET_NEXT_FRAME_ID = 24, - NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS = 25, - NATIVE_WINDOW_GET_COMPOSITOR_TIMING = 26, - NATIVE_WINDOW_GET_FRAME_TIMESTAMPS = 27, - NATIVE_WINDOW_GET_WIDE_COLOR_SUPPORT = 28, - NATIVE_WINDOW_GET_HDR_SUPPORT = 29, -// clang-format on -}; - -/* parameter for NATIVE_WINDOW_[API_][DIS]CONNECT */ -enum { - /* Buffers will be queued by EGL via eglSwapBuffers after being filled using - * OpenGL ES. - */ - NATIVE_WINDOW_API_EGL = 1, - - /* Buffers will be queued after being filled using the CPU - */ - NATIVE_WINDOW_API_CPU = 2, - - /* Buffers will be queued by Stagefright after being filled by a video - * decoder. The video decoder can either be a software or hardware decoder. - */ - NATIVE_WINDOW_API_MEDIA = 3, - - /* Buffers will be queued by the the camera HAL. - */ - NATIVE_WINDOW_API_CAMERA = 4, -}; - -/* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */ -enum { - /* flip source image horizontally */ - NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H , - /* flip source image vertically */ - NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V, - /* rotate source image 90 degrees clock-wise, and is applied after TRANSFORM_FLIP_{H|V} */ - NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90, - /* rotate source image 180 degrees */ - NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180, - /* rotate source image 270 degrees clock-wise */ - NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270, - /* transforms source by the inverse transform of the screen it is displayed onto. This - * transform is applied last */ - NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY = 0x08 -}; - -/* parameter for NATIVE_WINDOW_SET_SCALING_MODE - * keep in sync with Surface.java in frameworks/base */ -enum { - /* the window content is not updated (frozen) until a buffer of - * the window size is received (enqueued) - */ - NATIVE_WINDOW_SCALING_MODE_FREEZE = 0, - /* the buffer is scaled in both dimensions to match the window size */ - NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW = 1, - /* the buffer is scaled uniformly such that the smaller dimension - * of the buffer matches the window size (cropping in the process) - */ - NATIVE_WINDOW_SCALING_MODE_SCALE_CROP = 2, - /* the window is clipped to the size of the buffer's crop rectangle; pixels - * outside the crop rectangle are treated as if they are completely - * transparent. - */ - NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP = 3, -}; - -/* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */ -enum { - NATIVE_WINDOW_FRAMEBUFFER = 0, /* FramebufferNativeWindow */ - NATIVE_WINDOW_SURFACE = 1, /* Surface */ -}; - -/* parameter for NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP - * - * Special timestamp value to indicate that timestamps should be auto-generated - * by the native window when queueBuffer is called. This is equal to INT64_MIN, - * defined directly to avoid problems with C99/C++ inclusion of stdint.h. - */ -static const int64_t NATIVE_WINDOW_TIMESTAMP_AUTO = (-9223372036854775807LL-1); - -struct ANativeWindow -{ -#ifdef __cplusplus - ANativeWindow() - : flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0) - { - common.magic = ANDROID_NATIVE_WINDOW_MAGIC; - common.version = sizeof(ANativeWindow); - memset(common.reserved, 0, sizeof(common.reserved)); - } - - /* Implement the methods that sp expects so that it - can be used to automatically refcount ANativeWindow's. */ - void incStrong(const void* /*id*/) const { - common.incRef(const_cast(&common)); - } - void decStrong(const void* /*id*/) const { - common.decRef(const_cast(&common)); - } -#endif - - struct android_native_base_t common; - - /* flags describing some attributes of this surface or its updater */ - const uint32_t flags; - - /* min swap interval supported by this updated */ - const int minSwapInterval; - - /* max swap interval supported by this updated */ - const int maxSwapInterval; - - /* horizontal and vertical resolution in DPI */ - const float xdpi; - const float ydpi; - - /* Some storage reserved for the OEM's driver. */ - intptr_t oem[4]; - - /* - * Set the swap interval for this surface. - * - * Returns 0 on success or -errno on error. - */ - int (*setSwapInterval)(struct ANativeWindow* window, - int interval); - - /* - * Hook called by EGL to acquire a buffer. After this call, the buffer - * is not locked, so its content cannot be modified. This call may block if - * no buffers are available. - * - * The window holds a reference to the buffer between dequeueBuffer and - * either queueBuffer or cancelBuffer, so clients only need their own - * reference if they might use the buffer after queueing or canceling it. - * Holding a reference to a buffer after queueing or canceling it is only - * allowed if a specific buffer count has been set. - * - * Returns 0 on success or -errno on error. - * - * XXX: This function is deprecated. It will continue to work for some - * time for binary compatibility, but the new dequeueBuffer function that - * outputs a fence file descriptor should be used in its place. - */ - int (*dequeueBuffer_DEPRECATED)(struct ANativeWindow* window, - struct ANativeWindowBuffer** buffer); - - /* - * hook called by EGL to lock a buffer. This MUST be called before modifying - * the content of a buffer. The buffer must have been acquired with - * dequeueBuffer first. - * - * Returns 0 on success or -errno on error. - * - * XXX: This function is deprecated. It will continue to work for some - * time for binary compatibility, but it is essentially a no-op, and calls - * to it should be removed. - */ - int (*lockBuffer_DEPRECATED)(struct ANativeWindow* window, - struct ANativeWindowBuffer* buffer); - - /* - * Hook called by EGL when modifications to the render buffer are done. - * This unlocks and post the buffer. - * - * The window holds a reference to the buffer between dequeueBuffer and - * either queueBuffer or cancelBuffer, so clients only need their own - * reference if they might use the buffer after queueing or canceling it. - * Holding a reference to a buffer after queueing or canceling it is only - * allowed if a specific buffer count has been set. - * - * Buffers MUST be queued in the same order than they were dequeued. - * - * Returns 0 on success or -errno on error. - * - * XXX: This function is deprecated. It will continue to work for some - * time for binary compatibility, but the new queueBuffer function that - * takes a fence file descriptor should be used in its place (pass a value - * of -1 for the fence file descriptor if there is no valid one to pass). - */ - int (*queueBuffer_DEPRECATED)(struct ANativeWindow* window, - struct ANativeWindowBuffer* buffer); - - /* - * hook used to retrieve information about the native window. - * - * Returns 0 on success or -errno on error. - */ - int (*query)(const struct ANativeWindow* window, - int what, int* value); - - /* - * hook used to perform various operations on the surface. - * (*perform)() is a generic mechanism to add functionality to - * ANativeWindow while keeping backward binary compatibility. - * - * DO NOT CALL THIS HOOK DIRECTLY. Instead, use the helper functions - * defined below. - * - * (*perform)() returns -ENOENT if the 'what' parameter is not supported - * by the surface's implementation. - * - * See above for a list of valid operations, such as - * NATIVE_WINDOW_SET_USAGE or NATIVE_WINDOW_CONNECT - */ - int (*perform)(struct ANativeWindow* window, - int operation, ... ); - - /* - * Hook used to cancel a buffer that has been dequeued. - * No synchronization is performed between dequeue() and cancel(), so - * either external synchronization is needed, or these functions must be - * called from the same thread. - * - * The window holds a reference to the buffer between dequeueBuffer and - * either queueBuffer or cancelBuffer, so clients only need their own - * reference if they might use the buffer after queueing or canceling it. - * Holding a reference to a buffer after queueing or canceling it is only - * allowed if a specific buffer count has been set. - * - * XXX: This function is deprecated. It will continue to work for some - * time for binary compatibility, but the new cancelBuffer function that - * takes a fence file descriptor should be used in its place (pass a value - * of -1 for the fence file descriptor if there is no valid one to pass). - */ - int (*cancelBuffer_DEPRECATED)(struct ANativeWindow* window, - struct ANativeWindowBuffer* buffer); - - /* - * Hook called by EGL to acquire a buffer. This call may block if no - * buffers are available. - * - * The window holds a reference to the buffer between dequeueBuffer and - * either queueBuffer or cancelBuffer, so clients only need their own - * reference if they might use the buffer after queueing or canceling it. - * Holding a reference to a buffer after queueing or canceling it is only - * allowed if a specific buffer count has been set. - * - * The libsync fence file descriptor returned in the int pointed to by the - * fenceFd argument will refer to the fence that must signal before the - * dequeued buffer may be written to. A value of -1 indicates that the - * caller may access the buffer immediately without waiting on a fence. If - * a valid file descriptor is returned (i.e. any value except -1) then the - * caller is responsible for closing the file descriptor. - * - * Returns 0 on success or -errno on error. - */ - int (*dequeueBuffer)(struct ANativeWindow* window, - struct ANativeWindowBuffer** buffer, int* fenceFd); - - /* - * Hook called by EGL when modifications to the render buffer are done. - * This unlocks and post the buffer. - * - * The window holds a reference to the buffer between dequeueBuffer and - * either queueBuffer or cancelBuffer, so clients only need their own - * reference if they might use the buffer after queueing or canceling it. - * Holding a reference to a buffer after queueing or canceling it is only - * allowed if a specific buffer count has been set. - * - * The fenceFd argument specifies a libsync fence file descriptor for a - * fence that must signal before the buffer can be accessed. If the buffer - * can be accessed immediately then a value of -1 should be used. The - * caller must not use the file descriptor after it is passed to - * queueBuffer, and the ANativeWindow implementation is responsible for - * closing it. - * - * Returns 0 on success or -errno on error. - */ - int (*queueBuffer)(struct ANativeWindow* window, - struct ANativeWindowBuffer* buffer, int fenceFd); - - /* - * Hook used to cancel a buffer that has been dequeued. - * No synchronization is performed between dequeue() and cancel(), so - * either external synchronization is needed, or these functions must be - * called from the same thread. - * - * The window holds a reference to the buffer between dequeueBuffer and - * either queueBuffer or cancelBuffer, so clients only need their own - * reference if they might use the buffer after queueing or canceling it. - * Holding a reference to a buffer after queueing or canceling it is only - * allowed if a specific buffer count has been set. - * - * The fenceFd argument specifies a libsync fence file decsriptor for a - * fence that must signal before the buffer can be accessed. If the buffer - * can be accessed immediately then a value of -1 should be used. - * - * Note that if the client has not waited on the fence that was returned - * from dequeueBuffer, that same fence should be passed to cancelBuffer to - * ensure that future uses of the buffer are preceded by a wait on that - * fence. The caller must not use the file descriptor after it is passed - * to cancelBuffer, and the ANativeWindow implementation is responsible for - * closing it. - * - * Returns 0 on success or -errno on error. - */ - int (*cancelBuffer)(struct ANativeWindow* window, - struct ANativeWindowBuffer* buffer, int fenceFd); -}; - - /* Backwards compatibility: use ANativeWindow (struct ANativeWindow in C). - * android_native_window_t is deprecated. - */ -typedef struct ANativeWindow ANativeWindow; -typedef struct ANativeWindow android_native_window_t __deprecated; - -/* - * native_window_set_usage(..., usage) - * Sets the intended usage flags for the next buffers - * acquired with (*lockBuffer)() and on. - * By default (if this function is never called), a usage of - * GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE - * is assumed. - * Calling this function will usually cause following buffers to be - * reallocated. - */ - -static inline int native_window_set_usage( - struct ANativeWindow* window, int usage) -{ - return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage); -} - -/* deprecated. Always returns 0. Don't call. */ -static inline int native_window_connect( - struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated; - -static inline int native_window_connect( - struct ANativeWindow* window __UNUSED, int api __UNUSED) { - return 0; -} - -/* deprecated. Always returns 0. Don't call. */ -static inline int native_window_disconnect( - struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated; - -static inline int native_window_disconnect( - struct ANativeWindow* window __UNUSED, int api __UNUSED) { - return 0; -} - -/* - * native_window_set_crop(..., crop) - * Sets which region of the next queued buffers needs to be considered. - * Depending on the scaling mode, a buffer's crop region is scaled and/or - * cropped to match the surface's size. This function sets the crop in - * pre-transformed buffer pixel coordinates. - * - * The specified crop region applies to all buffers queued after it is called. - * - * If 'crop' is NULL, subsequently queued buffers won't be cropped. - * - * An error is returned if for instance the crop region is invalid, out of the - * buffer's bound or if the window is invalid. - */ -static inline int native_window_set_crop( - struct ANativeWindow* window, - android_native_rect_t const * crop) -{ - return window->perform(window, NATIVE_WINDOW_SET_CROP, crop); -} - -/* - * native_window_set_post_transform_crop(..., crop) - * Sets which region of the next queued buffers needs to be considered. - * Depending on the scaling mode, a buffer's crop region is scaled and/or - * cropped to match the surface's size. This function sets the crop in - * post-transformed pixel coordinates. - * - * The specified crop region applies to all buffers queued after it is called. - * - * If 'crop' is NULL, subsequently queued buffers won't be cropped. - * - * An error is returned if for instance the crop region is invalid, out of the - * buffer's bound or if the window is invalid. - */ -static inline int native_window_set_post_transform_crop( - struct ANativeWindow* window, - android_native_rect_t const * crop) -{ - return window->perform(window, NATIVE_WINDOW_SET_POST_TRANSFORM_CROP, crop); -} - -/* - * native_window_set_active_rect(..., active_rect) - * - * This function is deprecated and will be removed soon. For now it simply - * sets the post-transform crop for compatibility while multi-project commits - * get checked. - */ -static inline int native_window_set_active_rect( - struct ANativeWindow* window, - android_native_rect_t const * active_rect) __deprecated; - -static inline int native_window_set_active_rect( - struct ANativeWindow* window, - android_native_rect_t const * active_rect) -{ - return native_window_set_post_transform_crop(window, active_rect); -} - -/* - * native_window_set_buffer_count(..., count) - * Sets the number of buffers associated with this native window. - */ -static inline int native_window_set_buffer_count( - struct ANativeWindow* window, - size_t bufferCount) -{ - return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount); -} - -/* - * native_window_set_buffers_geometry(..., int w, int h, int format) - * All buffers dequeued after this call will have the dimensions and format - * specified. A successful call to this function has the same effect as calling - * native_window_set_buffers_size and native_window_set_buffers_format. - * - * XXX: This function is deprecated. The native_window_set_buffers_dimensions - * and native_window_set_buffers_format functions should be used instead. - */ -static inline int native_window_set_buffers_geometry( - struct ANativeWindow* window, - int w, int h, int format) __deprecated; - -static inline int native_window_set_buffers_geometry( - struct ANativeWindow* window, - int w, int h, int format) -{ - return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY, - w, h, format); -} - -/* - * native_window_set_buffers_dimensions(..., int w, int h) - * All buffers dequeued after this call will have the dimensions specified. - * In particular, all buffers will have a fixed-size, independent from the - * native-window size. They will be scaled according to the scaling mode - * (see native_window_set_scaling_mode) upon window composition. - * - * If w and h are 0, the normal behavior is restored. That is, dequeued buffers - * following this call will be sized to match the window's size. - * - * Calling this function will reset the window crop to a NULL value, which - * disables cropping of the buffers. - */ -static inline int native_window_set_buffers_dimensions( - struct ANativeWindow* window, - int w, int h) -{ - return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS, - w, h); -} - -/* - * native_window_set_buffers_user_dimensions(..., int w, int h) - * - * Sets the user buffer size for the window, which overrides the - * window's size. All buffers dequeued after this call will have the - * dimensions specified unless overridden by - * native_window_set_buffers_dimensions. All buffers will have a - * fixed-size, independent from the native-window size. They will be - * scaled according to the scaling mode (see - * native_window_set_scaling_mode) upon window composition. - * - * If w and h are 0, the normal behavior is restored. That is, the - * default buffer size will match the windows's size. - * - * Calling this function will reset the window crop to a NULL value, which - * disables cropping of the buffers. - */ -static inline int native_window_set_buffers_user_dimensions( - struct ANativeWindow* window, - int w, int h) -{ - return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS, - w, h); -} - -/* - * native_window_set_buffers_format(..., int format) - * All buffers dequeued after this call will have the format specified. - * - * If the specified format is 0, the default buffer format will be used. - */ -static inline int native_window_set_buffers_format( - struct ANativeWindow* window, - int format) -{ - return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_FORMAT, format); -} - -/* - * native_window_set_buffers_data_space(..., int dataSpace) - * All buffers queued after this call will be associated with the dataSpace - * parameter specified. - * - * dataSpace specifies additional information about the buffer that's dependent - * on the buffer format and the endpoints. For example, it can be used to convey - * the color space of the image data in the buffer, or it can be used to - * indicate that the buffers contain depth measurement data instead of color - * images. The default dataSpace is 0, HAL_DATASPACE_UNKNOWN, unless it has been - * overridden by the consumer. - */ -static inline int native_window_set_buffers_data_space( - struct ANativeWindow* window, - android_dataspace_t dataSpace) -{ - return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DATASPACE, - dataSpace); -} - -/* - * native_window_set_buffers_transform(..., int transform) - * All buffers queued after this call will be displayed transformed according - * to the transform parameter specified. - */ -static inline int native_window_set_buffers_transform( - struct ANativeWindow* window, - int transform) -{ - return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM, - transform); -} - -/* - * native_window_set_buffers_sticky_transform(..., int transform) - * All buffers queued after this call will be displayed transformed according - * to the transform parameter specified applied on top of the regular buffer - * transform. Setting this transform will disable the transform hint. - * - * Temporary - This is only intended to be used by the LEGACY camera mode, do - * not use this for anything else. - */ -static inline int native_window_set_buffers_sticky_transform( - struct ANativeWindow* window, - int transform) -{ - return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM, - transform); -} - -/* - * native_window_set_buffers_timestamp(..., int64_t timestamp) - * All buffers queued after this call will be associated with the timestamp - * parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO - * (the default), timestamps will be generated automatically when queueBuffer is - * called. The timestamp is measured in nanoseconds, and is normally monotonically - * increasing. The timestamp should be unaffected by time-of-day adjustments, - * and for a camera should be strictly monotonic but for a media player may be - * reset when the position is set. - */ -static inline int native_window_set_buffers_timestamp( - struct ANativeWindow* window, - int64_t timestamp) -{ - return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP, - timestamp); -} - -/* - * native_window_set_scaling_mode(..., int mode) - * All buffers queued after this call will be associated with the scaling mode - * specified. - */ -static inline int native_window_set_scaling_mode( - struct ANativeWindow* window, - int mode) -{ - return window->perform(window, NATIVE_WINDOW_SET_SCALING_MODE, - mode); -} - -/* - * native_window_api_connect(..., int api) - * connects an API to this window. only one API can be connected at a time. - * Returns -EINVAL if for some reason the window cannot be connected, which - * can happen if it's connected to some other API. - */ -static inline int native_window_api_connect( - struct ANativeWindow* window, int api) -{ - return window->perform(window, NATIVE_WINDOW_API_CONNECT, api); -} - -/* - * native_window_api_disconnect(..., int api) - * disconnect the API from this window. - * An error is returned if for instance the window wasn't connected in the - * first place. - */ -static inline int native_window_api_disconnect( - struct ANativeWindow* window, int api) -{ - return window->perform(window, NATIVE_WINDOW_API_DISCONNECT, api); -} - -/* - * native_window_dequeue_buffer_and_wait(...) - * Dequeue a buffer and wait on the fence associated with that buffer. The - * buffer may safely be accessed immediately upon this function returning. An - * error is returned if either of the dequeue or the wait operations fail. - */ -static inline int native_window_dequeue_buffer_and_wait(ANativeWindow *anw, - struct ANativeWindowBuffer** anb) { - return anw->dequeueBuffer_DEPRECATED(anw, anb); -} - -/* - * native_window_set_sideband_stream(..., native_handle_t*) - * Attach a sideband buffer stream to a native window. - */ -static inline int native_window_set_sideband_stream( - struct ANativeWindow* window, - native_handle_t* sidebandHandle) -{ - return window->perform(window, NATIVE_WINDOW_SET_SIDEBAND_STREAM, - sidebandHandle); -} - -/* - * native_window_set_surface_damage(..., android_native_rect_t* rects, int numRects) - * Set the surface damage (i.e., the region of the surface that has changed - * since the previous frame). The damage set by this call will be reset (to the - * default of full-surface damage) after calling queue, so this must be called - * prior to every frame with damage that does not cover the whole surface if the - * caller desires downstream consumers to use this optimization. - * - * The damage region is specified as an array of rectangles, with the important - * caveat that the origin of the surface is considered to be the bottom-left - * corner, as in OpenGL ES. - * - * If numRects is set to 0, rects may be NULL, and the surface damage will be - * set to the full surface (the same as if this function had not been called for - * this frame). - */ -static inline int native_window_set_surface_damage( - struct ANativeWindow* window, - const android_native_rect_t* rects, size_t numRects) -{ - return window->perform(window, NATIVE_WINDOW_SET_SURFACE_DAMAGE, - rects, numRects); -} - -/* - * native_window_set_shared_buffer_mode(..., bool sharedBufferMode) - * Enable/disable shared buffer mode - */ -static inline int native_window_set_shared_buffer_mode( - struct ANativeWindow* window, - bool sharedBufferMode) -{ - return window->perform(window, NATIVE_WINDOW_SET_SHARED_BUFFER_MODE, - sharedBufferMode); -} - -/* - * native_window_set_auto_refresh(..., autoRefresh) - * Enable/disable auto refresh when in shared buffer mode - */ -static inline int native_window_set_auto_refresh( - struct ANativeWindow* window, - bool autoRefresh) -{ - return window->perform(window, NATIVE_WINDOW_SET_AUTO_REFRESH, autoRefresh); -} - -static inline int native_window_get_refresh_cycle_duration( - struct ANativeWindow* window, - int64_t* outRefreshDuration) -{ - return window->perform(window, NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION, - outRefreshDuration); -} - -static inline int native_window_get_next_frame_id( - struct ANativeWindow* window, uint64_t* frameId) -{ - return window->perform(window, NATIVE_WINDOW_GET_NEXT_FRAME_ID, frameId); -} - -static inline int native_window_enable_frame_timestamps( - struct ANativeWindow* window, bool enable) -{ - return window->perform(window, NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS, - enable); -} - -static inline int native_window_get_compositor_timing( - struct ANativeWindow* window, - int64_t* compositeDeadline, int64_t* compositeInterval, - int64_t* compositeToPresentLatency) -{ - return window->perform(window, NATIVE_WINDOW_GET_COMPOSITOR_TIMING, - compositeDeadline, compositeInterval, compositeToPresentLatency); -} - -static inline int native_window_get_frame_timestamps( - struct ANativeWindow* window, uint64_t frameId, - int64_t* outRequestedPresentTime, int64_t* outAcquireTime, - int64_t* outLatchTime, int64_t* outFirstRefreshStartTime, - int64_t* outLastRefreshStartTime, int64_t* outGpuCompositionDoneTime, - int64_t* outDisplayPresentTime, int64_t* outDequeueReadyTime, - int64_t* outReleaseTime) -{ - return window->perform(window, NATIVE_WINDOW_GET_FRAME_TIMESTAMPS, - frameId, outRequestedPresentTime, outAcquireTime, outLatchTime, - outFirstRefreshStartTime, outLastRefreshStartTime, - outGpuCompositionDoneTime, outDisplayPresentTime, - outDequeueReadyTime, outReleaseTime); -} - -static inline int native_window_get_wide_color_support( - struct ANativeWindow* window, bool* outSupport) { - return window->perform(window, NATIVE_WINDOW_GET_WIDE_COLOR_SUPPORT, - outSupport); -} - -static inline int native_window_get_hdr_support(struct ANativeWindow* window, - bool* outSupport) { - return window->perform(window, NATIVE_WINDOW_GET_HDR_SUPPORT, outSupport); -} - -__END_DECLS +#include #endif /* SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H */