Document ANativeWindow's buffer refcounting

Change-Id: I5454e90afd1a1b7d4a75c503f8dca712dba33790
This commit is contained in:
Jesse Hall 2011-12-12 10:32:55 -08:00
parent b1dfffe6bb
commit 7cd3e0a3a2

View file

@ -340,9 +340,15 @@ struct ANativeWindow
int interval);
/*
* hook called by EGL to acquire a buffer. After this call, the buffer
* is not locked, so its content cannot be modified.
* this call may block if no buffers are available.
* Hook called by EGL to acquire a buffer. After this call, the buffer
* is not locked, so its content cannot be modified. This call may block if
* no buffers are available.
*
* The window holds a reference to the buffer between dequeueBuffer and
* either queueBuffer or cancelBuffer, so clients only need their own
* reference if they might use the buffer after queueing or canceling it.
* Holding a reference to a buffer after queueing or canceling it is only
* allowed if a specific buffer count has been set.
*
* Returns 0 on success or -errno on error.
*/
@ -358,14 +364,20 @@ struct ANativeWindow
*/
int (*lockBuffer)(struct ANativeWindow* window,
struct ANativeWindowBuffer* buffer);
/*
* hook called by EGL when modifications to the render buffer are done.
* This unlocks and post the buffer.
*
* Buffers MUST be queued in the same order than they were dequeued.
*
* Returns 0 on success or -errno on error.
*/
/*
* Hook called by EGL when modifications to the render buffer are done.
* This unlocks and post the buffer.
*
* The window holds a reference to the buffer between dequeueBuffer and
* either queueBuffer or cancelBuffer, so clients only need their own
* reference if they might use the buffer after queueing or canceling it.
* Holding a reference to a buffer after queueing or canceling it is only
* allowed if a specific buffer count has been set.
*
* Buffers MUST be queued in the same order than they were dequeued.
*
* Returns 0 on success or -errno on error.
*/
int (*queueBuffer)(struct ANativeWindow* window,
struct ANativeWindowBuffer* buffer);
@ -411,10 +423,16 @@ struct ANativeWindow
int operation, ... );
/*
* hook used to cancel a buffer that has been dequeued.
* Hook used to cancel a buffer that has been dequeued.
* No synchronization is performed between dequeue() and cancel(), so
* either external synchronization is needed, or these functions must be
* called from the same thread.
*
* The window holds a reference to the buffer between dequeueBuffer and
* either queueBuffer or cancelBuffer, so clients only need their own
* reference if they might use the buffer after queueing or canceling it.
* Holding a reference to a buffer after queueing or canceling it is only
* allowed if a specific buffer count has been set.
*/
int (*cancelBuffer)(struct ANativeWindow* window,
struct ANativeWindowBuffer* buffer);