adb: switch the socket list mutex to a recursive_mutex.
sockets.cpp was branching on whether a socket close function was local_socket_close in order to avoid a potential deadlock if the socket list lock was held while closing a peer socket. Bug: http://b/28347842 Change-Id: I5e56f17fa54275284787f0f1dc150d1960256ab3
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parent
52bd8526aa
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9b587dec6d
2 changed files with 15 additions and 29 deletions
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@ -8,7 +8,6 @@
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#endif
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#endif
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ADB_MUTEX(basename_lock)
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ADB_MUTEX(basename_lock)
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ADB_MUTEX(dirname_lock)
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ADB_MUTEX(dirname_lock)
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ADB_MUTEX(socket_list_lock)
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ADB_MUTEX(transport_lock)
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ADB_MUTEX(transport_lock)
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#if ADB_HOST
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#if ADB_HOST
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ADB_MUTEX(local_transports_lock)
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ADB_MUTEX(local_transports_lock)
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@ -26,6 +26,7 @@
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#include <unistd.h>
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#include <unistd.h>
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#include <algorithm>
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#include <algorithm>
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#include <mutex>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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@ -35,12 +36,12 @@
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#include "adb.h"
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#include "adb.h"
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#include "adb_io.h"
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#include "adb_io.h"
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#include "sysdeps/mutex.h"
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#include "transport.h"
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#include "transport.h"
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ADB_MUTEX_DEFINE(socket_list_lock);
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static void local_socket_close(asocket* s);
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static void local_socket_close_locked(asocket* s);
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static std::recursive_mutex& local_socket_list_lock = *new std::recursive_mutex();
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static unsigned local_socket_next_id = 1;
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static unsigned local_socket_next_id = 1;
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static asocket local_socket_list = {
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static asocket local_socket_list = {
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@ -62,7 +63,7 @@ asocket* find_local_socket(unsigned local_id, unsigned peer_id) {
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asocket* s;
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asocket* s;
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asocket* result = NULL;
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asocket* result = NULL;
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adb_mutex_lock(&socket_list_lock);
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std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
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for (s = local_socket_list.next; s != &local_socket_list; s = s->next) {
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for (s = local_socket_list.next; s != &local_socket_list; s = s->next) {
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if (s->id != local_id) {
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if (s->id != local_id) {
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continue;
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continue;
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@ -72,7 +73,6 @@ asocket* find_local_socket(unsigned local_id, unsigned peer_id) {
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}
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}
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break;
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break;
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}
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}
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adb_mutex_unlock(&socket_list_lock);
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return result;
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return result;
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}
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}
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@ -85,18 +85,16 @@ static void insert_local_socket(asocket* s, asocket* list) {
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}
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}
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void install_local_socket(asocket* s) {
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void install_local_socket(asocket* s) {
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adb_mutex_lock(&socket_list_lock);
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std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
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s->id = local_socket_next_id++;
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s->id = local_socket_next_id++;
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// Socket ids should never be 0.
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// Socket ids should never be 0.
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if (local_socket_next_id == 0) {
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if (local_socket_next_id == 0) {
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local_socket_next_id = 1;
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fatal("local socket id overflow");
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}
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}
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insert_local_socket(s, &local_socket_list);
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insert_local_socket(s, &local_socket_list);
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adb_mutex_unlock(&socket_list_lock);
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}
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}
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void remove_socket(asocket* s) {
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void remove_socket(asocket* s) {
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@ -116,15 +114,14 @@ void close_all_sockets(atransport* t) {
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/* this is a little gross, but since s->close() *will* modify
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/* this is a little gross, but since s->close() *will* modify
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** the list out from under you, your options are limited.
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** the list out from under you, your options are limited.
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*/
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*/
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adb_mutex_lock(&socket_list_lock);
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std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
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restart:
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restart:
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for (s = local_socket_list.next; s != &local_socket_list; s = s->next) {
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for (s = local_socket_list.next; s != &local_socket_list; s = s->next) {
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if (s->transport == t || (s->peer && s->peer->transport == t)) {
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if (s->transport == t || (s->peer && s->peer->transport == t)) {
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local_socket_close_locked(s);
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local_socket_close(s);
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goto restart;
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goto restart;
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}
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}
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}
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}
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adb_mutex_unlock(&socket_list_lock);
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}
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}
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static int local_socket_enqueue(asocket* s, apacket* p) {
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static int local_socket_enqueue(asocket* s, apacket* p) {
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@ -187,12 +184,6 @@ static void local_socket_ready(asocket* s) {
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fdevent_add(&s->fde, FDE_READ);
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fdevent_add(&s->fde, FDE_READ);
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}
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}
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static void local_socket_close(asocket* s) {
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adb_mutex_lock(&socket_list_lock);
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local_socket_close_locked(s);
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adb_mutex_unlock(&socket_list_lock);
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}
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// be sure to hold the socket list lock when calling this
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// be sure to hold the socket list lock when calling this
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static void local_socket_destroy(asocket* s) {
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static void local_socket_destroy(asocket* s) {
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apacket *p, *n;
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apacket *p, *n;
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@ -220,8 +211,9 @@ static void local_socket_destroy(asocket* s) {
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}
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}
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}
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}
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static void local_socket_close_locked(asocket* s) {
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static void local_socket_close(asocket* s) {
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D("entered local_socket_close_locked. LS(%d) fd=%d", s->id, s->fd);
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D("entered local_socket_close. LS(%d) fd=%d", s->id, s->fd);
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std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
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if (s->peer) {
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if (s->peer) {
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D("LS(%d): closing peer. peer->id=%d peer->fd=%d", s->id, s->peer->id, s->peer->fd);
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D("LS(%d): closing peer. peer->id=%d peer->fd=%d", s->id, s->peer->id, s->peer->fd);
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/* Note: it's important to call shutdown before disconnecting from
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/* Note: it's important to call shutdown before disconnecting from
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@ -231,14 +223,9 @@ static void local_socket_close_locked(asocket* s) {
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if (s->peer->shutdown) {
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if (s->peer->shutdown) {
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s->peer->shutdown(s->peer);
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s->peer->shutdown(s->peer);
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}
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}
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s->peer->peer = 0;
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s->peer->peer = nullptr;
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// tweak to avoid deadlock
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s->peer->close(s->peer);
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if (s->peer->close == local_socket_close) {
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s->peer = nullptr;
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local_socket_close_locked(s->peer);
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} else {
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s->peer->close(s->peer);
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}
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s->peer = 0;
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}
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}
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/* If we are already closing, or if there are no
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/* If we are already closing, or if there are no
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