This worked before Kitkat, and then we lost this feature in Kitkat.
Now I make the register logic in server_socket_thread as same as qemu_socket_thread.
Test: manual - build emulator image and connect from different adb client.
Bug: 32341562
Change-Id: I7b4831d280048d2a3796be3522bd3b8fbc1ade6b
Signed-off-by: Tao Wu <lepton@google.com>
bug: 31950237
There are two lists of active ADB transports (devices),
and with the emulator, they can go out of sync.
This CL more conservatively checks if there are no
transports in either list before commiting to
register a new transport for the emulator.
(cherry picked from commit edaedfd5da)
Change-Id: Id1201dc59c70825881dad80925c2e5bcc13dbd5e
Now that we have support for std::mutex and std::condition_variable on
Windows, remove our mutex compatibility layer in favor of the C++ one.
Bug: http://b/31653591
Test: mma && $ANDROID_HOST_OUT/nativetest64/adb_test/adb_test && \
python test_adb.py && python test_device.py
(also on Windows)
Change-Id: I5b7ed9c45cc2a32edcf4e77b56dc28e441f15f34
New MinGW prebuilts update includes pthreads and C++11 threads support.
Use mutex.h and condition_variable provided by MinGW.
Test: Build AOSP with new MinGW prebuilts
Change-Id: Ia8f890f86652612df3fc2618c2bfbb450a5a2f52
The <hardware/qemu_pipe.h> header isn't related to any loadable
hardware module, this patch thus relocates it to <system/qemu_pipe.h>
which is a much more logical location.
Note the following changes:
- The pipe name must begin with the 'pipe:' prefix to avoid an
un-necessary snprintf() and buffer copy.
- Does not probe for the obsolete /dev/goldfish_pipe device, i.e.
only use /dev/qemu_pipe instead.
- Use QEMU_PIPE_DEBUG() instead of D() as the debugging macro.
+ Update ADB to use the newest <system/qemu_pipe.h>
+ Add qemu_pipe_frame_send() and qemu_pipe_frame_recv() utility
functions which replace the obsolete qemud_channel_send() and
qemud_channel_recv() from the defunct <hardware/qemud.h>
header.
BUG=25875346
Change-Id: Ic290a5b79d466c2af64b49bd9134643277c11bfd
Previously we loop through local ports every second, this patch improves
the strategy by retrying only just disconnected emulators.
Bug: 26468076
Bug: 19974213
Bug: 22920867
Change-Id: I43ccb746922d104202b0f81a3d163d850bbc890e
Android Wear has unfortunately been using port 5601 for years, which
falls into the range of ports we were previously polling for Android
emulators. Reduce the maximum number of emulators we can support so
that 5601 no longer falls within our range.
Bug: http://b/26468076
Change-Id: I931809cfa412122f4781eebe0164facab12c95f0
Fix broken kick_transport test, and make it not access atransport
internal variables.
Bug: 25935458
Change-Id: I91b4d32a222b2f369f801bbe3903acac9c8ea4f7
(cherry picked from commit 7f27490e7f)
Fix broken kick_transport test, and make it not access atransport
internal variables.
Bug: 25935458
Change-Id: I91b4d32a222b2f369f801bbe3903acac9c8ea4f7
ADB local transport for the emulator based on qemu pipes uses a socket
transport. Before this CL, multiple connection requests accepted by the
qemu pipe device would result in ADB transport with the same serial.
The register function would fail as a result, and all subsequent
connections would fail.
Test:
while true; do adb kill-server; adb devices; done
Doesn't fail for > 10 minutes.
This CL replaces an earlier CL
(I0fdcf2694516151c5f8f8e1580648b940679c981) that was unsafe for real
devices.
BUG=27441661
Change-Id: I7d801b175f3bee10fc7e0ab1b12d5623984371b9
ADB local transport for the emulator based on qemu pipes uses a socket
transport. Before this CL, multiple connection requests accepted by the
qemu pipe device would result in ADB transport with the same serial.
The register function would fail as a result, and all subsequent
connections would fail.
Test:
while true; do adb kill-server; adb devices; done
Doesn't fail for > 10 minutes.
This CL replaces an earlier CL
(I0fdcf2694516151c5f8f8e1580648b940679c981) that was unsafe for real
devices.
BUG=27441661
Change-Id: I7d801b175f3bee10fc7e0ab1b12d5623984371b9
It does happens that the adb_write only writes to the
qemu pipe partially which throws host side's adb backend
into confusion and crashes.
This CL replaces adb_write with WriteFdExactly;
adb_read with ReadFdExactly.
(cherry picked from commit f66c5938be)
Change-Id: I684f5df79b1e3f00b4b7a2452c2712a73c15973c
It does happens that the adb_write only writes to the
qemu pipe partially which throws host side's adb backend
into confusion and crashes.
This CL replaces adb_write with WriteFdExactly;
adb_read with ReadFdExactly.
Change-Id: I10424ad730c73516d16b0eb7318e8c9beea9b36b
Windows restricts the return value of threads to 32-bits, even on 64-bit
platforms. Since we don't actually return meaningful values from thread,
resolve this inconsistency with POSIX by making adb's thread abstraction
only take void functions.
Change-Id: I5c23b4432314f13bf16d606fd5e6b6b7b6ef98b5
(cherry picked from commit b5fea14e13)
Windows restricts the return value of threads to 32-bits, even on 64-bit
platforms. Since we don't actually return meaningful values from thread,
resolve this inconsistency with POSIX by making adb's thread abstraction
only take void functions.
Change-Id: I5c23b4432314f13bf16d606fd5e6b6b7b6ef98b5
Always use LOG() for debug tracing.
Remove useless D_lock. I believe it is useless to lock just before and after fprintf.
I verified the log output both on host and on device. The output looks fine to me.
Change-Id: I96ccfe408ff56864361551afe9ad464d197ae104
First, HOST is always 0 in adbd, which matches ADB_HOST=0.
Second, HOST is always 1 when adb_main is called, which matches ADB_HOST=1.
For adb client that doesn't call adb_main, it never touches local_init(),
init_transport_registration() and fdevent_loop(). So the changes in adb.cpp,
services.cpp and transport_local.cpp do nothing with it.
As a conclusion, I think we can remove HOST and use ADB_HOST instead.
Change-Id: Ide0e0eca7468b6c3c130f6b50974406280678b2e
Call getaddrinfo() for connecting to IPv6 destinations.
Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors
that are more numerous than BSD sockets, so it really doesn't make sense
to map those to BSD socket errors. Plus, even if we did that, the
Windows C Runtime (that mingw binaries use) has a strerror() that does
not recognize BSD socket error codes.
The solution is to wrap the various libcutils socket_* APIs with
sysdeps.h network_* APIs. For POSIX, the network_* APIs just call
strerror(). For Windows, they call SystemErrorCodeToString() (adapted
from Chromium).
Also in this change:
- Various other code was modified to return errors in a std::string*
argument, to be able to surface the error string to the end-user.
- Improved error checking and use of D() to log Winsock errors for
improved debuggability.
- For sysdeps_win32.cpp, added unique_fh class that works like
std::unique_ptr, for calling _fh_close().
- Fix win32 adb_socketpair() setting of errno in error case.
- Improve _socket_set_errno() D() logging to reduce confusion. Map
a few extra error codes.
- Move adb_shutdown() lower in sysdeps_win32.cpp so it can call
_socket_set_errno().
- Move network_connect() from adb_utils.cpp to sysdeps.h.
- Merge socket_loopback_server() and socket_inaddr_any_server() into
_network_server() since most of the code was identical.
Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
The reason behing this change is to increase the adb push/pull speed
with reduceing the number of packets sent between the host and the
device because the communication is heavily bound by packet latency.
The change maintains two way compatibility in the communication
protocol with negotiating a packet size between the target and the
host with the CONNECT packets.
After this change the push/pull speeds improved significantly
(measured from Linux-x86_64 with 100MB of data):
| Old push | Old pull || New push | New pull |
-----------------------------------------------------------
Hammerhead | 4.6 MB/s | 3.9 MB/s || 13.1 MB/s | 16.5 MB/s |
-----------------------------------------------------------
Volantis | 6.0 MB/s | 6.2 MS/s || 25.9 MB/s | 29.0 MB/s |
-----------------------------------------------------------
Fugu | 6.0 MB/s | 5.1 MB/s || 27.9 MB/s | 33.2 MB/s |
-----------------------------------------------------------
Change-Id: Id9625de31266e43394289e325c7e7e473379c5d8
I think this fixes a scary bug that could be on all host platforms.
When running 'adb unroot' with an emulator, the connection to the
emulator is dropped (as expected). I noticed that the adb.log showed:
_fh_from_int: 1168: 5280 | _fh_from_int: invalid fd 106 passed to adb_close
Background: Every transport has a socketpair (two bidirectional sockets
connected to each other to form one 'pipe') that are used as follows:
* When adb wants to write to a transport, it writes to
t->transport_socket (half of the socketpair). An input thread reads from
t->fd (the other half of the socketpair) and writes the data to the
underlying transport (TCP, USB).
* An output thread reads from the underlying transport (TCP, USB) and
writes the data to t->fd. The main thread runs fdevent_loop() which
reads from t->transport_socket and processes the packets (that really
came from the underlying transport).
So t->fd and t->transport_socket are just an intermediate pipe between
transport agnostic code in adb and the underlying transport (TCP, USB).
Here's what I think is going on:
1. When the TCP transport is closed (such as when running adb unroot),
adb server's output thread notices this (adb_read() returns zero), and
it writes a special packet to t->fd.
2. The main thread processes the special packet by writing the special
packet to the input thread.
3. input_thread() sees the special packet, so it breaks out of a read
loop and calls transport_unref() which calls transport_unref_locked().
4. transport_unref_locked() calls t->close() which is a function pointer
that points to transport_local.cpp: remote_close() which calls
adb_close(t->fd). <----- ****THIS IS THE BUG****
I think this is a (very old) typo and it should instead be
adb_close(t->sfd) (the transport’s actual TCP socket) because it does
not make sense for the particular transport mechanism (TCP, USB) to be
messing with a socket of the socketpair of the transport agnostic code
(t->fd).
5. transport_unref_locked() calls remove_transport() which writes an
action to another special socketpair.
6. The action is read and eventually transport_registration_func() is
called and it calls adb_close(t->fd). But t->fd was already
(erroneously) closed in #4 above!! Anyway, this causes the adb.log
output.
The fix is to fix the typo changing t->fd to t->sfd and adding some
resiliency around whether the socket has already been closed (probably
by remote_kick()).
I tested this by putting a new adbd on an emulator, a new adb on Linux
and Windows and running the adb unroot scenario and checking adb.log. I
also ran test_adb.py (which doesn't totally work without problems with
an emulator, but I'll leave that to another day.)
Change-Id: I188b6c74917a3d721c150fd17ed0f2b63a2178c3
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
* sysdeps.h should always be included first.
* TRACE_TAG needs to be defined before anything is included.
* Some files were missing copyright headers.
* Save precious bytes on my SSD by removing useless whitespace.
Change-Id: I88980e6e00b5be1093806cf286740d9e4a033b94
I keep trying to clean things up and needing std::strings. Might as
well just do this now.
usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).
The Darwin files are staying as C because I don't have a way to test
that they build.
The Windows files are staying as C because while I can actually build
for them, it's slow and painful.
Change-Id: I75367d29205a9049d34460032b3bb36384f43941