Commit graph

41 commits

Author SHA1 Message Date
Tao Wu
043912ec11 Allow multiple tcp adb connection to same device.
This worked before Kitkat, and then we lost this feature in Kitkat.
Now I make the register logic in server_socket_thread as same as qemu_socket_thread.

Test: manual - build emulator image and connect from different adb client.
Bug: 32341562
Change-Id: I7b4831d280048d2a3796be3522bd3b8fbc1ade6b
Signed-off-by: Tao Wu <lepton@google.com>
2016-10-22 12:54:30 -07:00
Lingfeng Yang
1197952e71 Fix adb flakiness on reboot
bug: 31950237

There are two lists of active ADB transports (devices),
and with the emulator, they can go out of sync.

This CL more conservatively checks if there are no
transports in either list before commiting to
register a new transport for the emulator.

(cherry picked from commit edaedfd5da)

Change-Id: Id1201dc59c70825881dad80925c2e5bcc13dbd5e
2016-10-11 23:19:51 +00:00
Elliott Hughes
ffdec18017 Switch adb to <android-base/properties.h>.
Bug: http://b/23102347
Test: manual
Change-Id: Iffa66258c01f84f41b9af99ab5e768a0a2669106
2016-09-26 13:14:14 -07:00
Josh Gao
0cd3ae1c28 adb: kill adb_mutex_t, adb_cond_t.
Now that we have support for std::mutex and std::condition_variable on
Windows, remove our mutex compatibility layer in favor of the C++ one.

Bug: http://b/31653591
Test: mma && $ANDROID_HOST_OUT/nativetest64/adb_test/adb_test && \
      python test_adb.py && python test_device.py
      (also on Windows)

Change-Id: I5b7ed9c45cc2a32edcf4e77b56dc28e441f15f34
2016-09-21 17:22:22 -07:00
Pirama Arumuga Nainar
7eaef8a494 Use <condition_variable> and <mutex.h> from MinGW
New MinGW prebuilts update includes pthreads and C++11 threads support.
Use mutex.h and condition_variable provided by MinGW.

Test: Build AOSP with new MinGW prebuilts
Change-Id: Ia8f890f86652612df3fc2618c2bfbb450a5a2f52
2016-09-06 13:49:07 -07:00
Josh Gao
e461b37965 Merge changes I0ee130db,I33d356fd
* changes:
  adb: remove unnecessary addr arguments to accept.
  adb: check our socketpair ends in our win32 emulation.
2016-08-25 01:59:23 +00:00
Josh Gao
78e1eb1949 adb: remove unnecessary addr arguments to accept.
Follow up to https://android-review.googlesource.com/#/c/261412/

Change-Id: I0ee130db302940f3224cc823a26b02fc45da0fca
Test: mma
2016-08-24 13:06:06 -07:00
David 'Digit' Turner
1c01bae82a Merge \"[qemu]: Move qemu_pipe.h from include/system/ directory.\"
am: 44b7339aa2

Change-Id: I59b9a896058dea76f69b9ba757890d4a42952a66
2016-06-21 08:05:18 +00:00
David 'Digit' Turner
c7b098ceb5 [qemu]: Move qemu_pipe.h from include/system/ directory.
The <hardware/qemu_pipe.h> header isn't related to any loadable
hardware module, this patch thus relocates it to <system/qemu_pipe.h>
which is a much more logical location.

Note the following changes:

  - The pipe name must begin with the 'pipe:' prefix to avoid an
    un-necessary snprintf() and buffer copy.

  - Does not probe for the obsolete /dev/goldfish_pipe device, i.e.
    only use /dev/qemu_pipe instead.

  - Use QEMU_PIPE_DEBUG() instead of D() as the debugging macro.

+ Update ADB to use the newest <system/qemu_pipe.h>

+ Add qemu_pipe_frame_send() and qemu_pipe_frame_recv() utility
  functions which replace the obsolete qemud_channel_send() and
  qemud_channel_recv() from the defunct <hardware/qemud.h>
  header.

BUG=25875346

Change-Id: Ic290a5b79d466c2af64b49bd9134643277c11bfd
2016-06-17 09:21:59 +02:00
Yabin Cui
16dad488b3 Merge "adb: retry connecting disconnected emulators instead of always looping." am: 50e91fec0e
am: cfb0c5cd91

* commit 'cfb0c5cd913b689c8f9d0d930c92c6a0804e2995':
  adb: retry connecting disconnected emulators instead of always looping.

Change-Id: I4b7f30bd3738ce53eb343e5d0e20f3d20faf7e2a
2016-05-26 02:10:10 +00:00
Yabin Cui
b74c6498aa adb: retry connecting disconnected emulators instead of always looping.
Previously we loop through local ports every second, this patch improves
the strategy by retrying only just disconnected emulators.

Bug: 26468076
Bug: 19974213
Bug: 22920867

Change-Id: I43ccb746922d104202b0f81a3d163d850bbc890e
2016-05-24 16:38:47 -07:00
Yabin Cui
bb89e7e6b5 Merge "adb: check return value of register_socket_transport." am: 3d981c87c9
am: 1a78ec8f65

* commit '1a78ec8f6525e7101cb8f7d75f42955bbdbbd98e':
  adb: check return value of register_socket_transport.

Change-Id: I94be64825d5908d52d930125808f431fd6b96503
2016-05-21 01:27:05 +00:00
Yabin Cui
01401823fb adb: check return value of register_socket_transport.
Change-Id: I45e30861cf292323e3264a815e4ffd23d6610c52
2016-05-17 15:15:43 -07:00
Josh Gao
9fe742684c adb: search for a maximum of 16 emulators.
Android Wear has unfortunately been using port 5601 for years, which
falls into the range of ports we were previously polling for Android
emulators. Reduce the maximum number of emulators we can support so
that 5601 no longer falls within our range.

Bug: http://b/26468076
Change-Id: I931809cfa412122f4781eebe0164facab12c95f0
2016-05-06 11:27:19 -07:00
Yabin Cui
a28918cf30 Fix kick_transport test.
Fix broken kick_transport test, and make it not access atransport
internal variables.

Bug: 25935458
Change-Id: I91b4d32a222b2f369f801bbe3903acac9c8ea4f7
(cherry picked from commit 7f27490e7f)
2016-04-25 17:37:08 -07:00
Yabin Cui
7f27490e7f Fix kick_transport test.
Fix broken kick_transport test, and make it not access atransport
internal variables.

Bug: 25935458
Change-Id: I91b4d32a222b2f369f801bbe3903acac9c8ea4f7
2016-04-18 11:22:34 -07:00
Prathmesh Prabhu
d387acc9b8 emulator: Use distinct serial names for simultaneous qemu pipes.
ADB local transport for the emulator based on qemu pipes uses a socket
transport. Before this CL, multiple connection requests accepted by the
qemu pipe device would result in ADB transport with the same serial.
The register function would fail as a result, and all subsequent
connections would fail.

Test:
while true; do adb kill-server; adb devices; done
Doesn't fail for > 10 minutes.

This CL replaces an earlier CL
(I0fdcf2694516151c5f8f8e1580648b940679c981) that was unsafe for real
devices.

BUG=27441661

Change-Id: I7d801b175f3bee10fc7e0ab1b12d5623984371b9
2016-03-10 09:26:49 -08:00
Prathmesh Prabhu
251d46e68a emulator: Use distinct serial names for simultaneous qemu pipes.
ADB local transport for the emulator based on qemu pipes uses a socket
transport. Before this CL, multiple connection requests accepted by the
qemu pipe device would result in ADB transport with the same serial.
The register function would fail as a result, and all subsequent
connections would fail.

Test:
while true; do adb kill-server; adb devices; done
Doesn't fail for > 10 minutes.

This CL replaces an earlier CL
(I0fdcf2694516151c5f8f8e1580648b940679c981) that was unsafe for real
devices.

BUG=27441661

Change-Id: I7d801b175f3bee10fc7e0ab1b12d5623984371b9
2016-03-09 13:51:30 -08:00
bohu
8ac1b044af Emulator: fix adbd qemu pipe partial write
It does happens that the adb_write only writes to the
qemu pipe partially which throws host side's adb backend
into confusion and crashes.

This CL replaces adb_write with WriteFdExactly;
adb_read with ReadFdExactly.

(cherry picked from commit f66c5938be)

Change-Id: I684f5df79b1e3f00b4b7a2452c2712a73c15973c
2016-03-01 17:39:31 -08:00
bohu
f66c5938be Emulator: fix adbd qemu pipe partial write
It does happens that the adb_write only writes to the
qemu pipe partially which throws host side's adb backend
into confusion and crashes.

This CL replaces adb_write with WriteFdExactly;
adb_read with ReadFdExactly.

Change-Id: I10424ad730c73516d16b0eb7318e8c9beea9b36b
2016-03-01 17:33:57 -08:00
Josh Gao
d9db09c315 adb: make adb_thread_func_t return void, add adb_thread_exit.
Windows restricts the return value of threads to 32-bits, even on 64-bit
platforms. Since we don't actually return meaningful values from thread,
resolve this inconsistency with POSIX by making adb's thread abstraction
only take void functions.

Change-Id: I5c23b4432314f13bf16d606fd5e6b6b7b6ef98b5
(cherry picked from commit b5fea14e13)
2016-02-22 15:57:08 -08:00
Josh Gao
b5fea14e13 adb: make adb_thread_func_t return void, add adb_thread_exit.
Windows restricts the return value of threads to 32-bits, even on 64-bit
platforms. Since we don't actually return meaningful values from thread,
resolve this inconsistency with POSIX by making adb's thread abstraction
only take void functions.

Change-Id: I5c23b4432314f13bf16d606fd5e6b6b7b6ef98b5
2016-02-12 15:23:54 -08:00
Erik Kline
46b0b1c694 Merge "Switch from using sockaddr to sockaddr_storage." 2015-12-08 01:41:38 +00:00
Erik Kline
7e16cc15b5 Switch from using sockaddr to sockaddr_storage.
This is to ensure sufficient space is always available.

Change-Id: Ifa87b93ecdc90dcacbfb24446c872344da6703d3
2015-12-07 16:07:46 +09:00
Elliott Hughes
4f71319df0 Track rename of base/ to android-base/.
Change-Id: Idf9444fece4aa89c93e15640de59a91f6e758ccf
2015-12-04 22:00:26 -08:00
Yabin Cui
aed3c61c44 Adb: use VLOG() to replace D() for verbose logging.
As there are too many D(), we can keep both VLOG() and D() now, and get
rid of D() gradually.

Change-Id: I2f1cb70bcab3e82c99fed939341d03f6b2216076
2015-09-23 12:53:38 -07:00
Yabin Cui
7a3f8d6691 adb: clean up debug tracing a little.
Always use LOG() for debug tracing.
Remove useless D_lock. I believe it is useless to lock just before and after fprintf.

I verified the log output both on host and on device. The output looks fine to me.

Change-Id: I96ccfe408ff56864361551afe9ad464d197ae104
2015-09-02 20:21:00 -07:00
Siva Velusamy
49ee7cf9a1 adb: set thread names (linux & mac)
Bug: 23423333
Change-Id: I0069f32ddbae2a10fb130064f721facf45b2cc09
2015-08-31 07:52:52 -07:00
Yabin Cui
661327e8e4 Remove confusing variable HOST.
First, HOST is always 0 in adbd, which matches ADB_HOST=0.
Second, HOST is always 1 when adb_main is called, which matches ADB_HOST=1.
For adb client that doesn't call adb_main, it never touches local_init(),
init_transport_registration() and fdevent_loop(). So the changes in adb.cpp,
services.cpp and transport_local.cpp do nothing with it.
As a conclusion, I think we can remove HOST and use ADB_HOST instead.

Change-Id: Ide0e0eca7468b6c3c130f6b50974406280678b2e
2015-08-11 14:00:15 -07:00
Yabin Cui
0e2c194659 adb: poll for emulator connection.
Bug: 19974213
Change-Id: I336f3ad6f428277c54479e5b8c45d5343c64f472
2015-07-31 14:25:19 -07:00
Spencer Low
5200c6670f adb: win32: initial IPv6 support and improved Winsock error reporting
Call getaddrinfo() for connecting to IPv6 destinations.

Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors
that are more numerous than BSD sockets, so it really doesn't make sense
to map those to BSD socket errors. Plus, even if we did that, the
Windows C Runtime (that mingw binaries use) has a strerror() that does
not recognize BSD socket error codes.

The solution is to wrap the various libcutils socket_* APIs with
sysdeps.h network_* APIs. For POSIX, the network_* APIs just call
strerror(). For Windows, they call SystemErrorCodeToString() (adapted
from Chromium).

Also in this change:

 - Various other code was modified to return errors in a std::string*
   argument, to be able to surface the error string to the end-user.

 - Improved error checking and use of D() to log Winsock errors for
   improved debuggability.

 - For sysdeps_win32.cpp, added unique_fh class that works like
   std::unique_ptr, for calling _fh_close().

 - Fix win32 adb_socketpair() setting of errno in error case.

 - Improve _socket_set_errno() D() logging to reduce confusion. Map
   a few extra error codes.

 - Move adb_shutdown() lower in sysdeps_win32.cpp so it can call
   _socket_set_errno().

 - Move network_connect() from adb_utils.cpp to sysdeps.h.

 - Merge socket_loopback_server() and socket_inaddr_any_server() into
   _network_server() since most of the code was identical.

Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-07-30 23:07:55 -07:00
Elliott Hughes
381cfa9a8b Report getaddrinfo failures correctly.
Also move us off the "convenience" function because you can't get useful
error reporting from it.

Change-Id: I5fcc6a6d762f5f60906980a7835f01a35045be65
2015-07-23 21:14:38 -07:00
Tamas Berghammer
3d2904cdf2 Increase size of the the adb packets sent over the wire
The reason behing this change is to increase the adb push/pull speed
with reduceing the number of packets sent between the host and the
device because the communication is heavily bound by packet latency.

The change maintains two way compatibility in the communication
protocol with negotiating a packet size between the target and the
host with the CONNECT packets.

After this change the push/pull speeds improved significantly
(measured from Linux-x86_64 with 100MB of data):

           | Old push | Old pull || New push  | New pull  |
-----------------------------------------------------------
Hammerhead | 4.6 MB/s | 3.9 MB/s || 13.1 MB/s | 16.5 MB/s |
-----------------------------------------------------------
Volantis   | 6.0 MB/s | 6.2 MS/s || 25.9 MB/s | 29.0 MB/s |
-----------------------------------------------------------
Fugu       | 6.0 MB/s | 5.1 MB/s || 27.9 MB/s | 33.2 MB/s |
-----------------------------------------------------------

Change-Id: Id9625de31266e43394289e325c7e7e473379c5d8
2015-07-22 13:06:06 -07:00
Spencer Low
3abd31d8f4 adb server: don't close stale fd when TCP transport is closed
I think this fixes a scary bug that could be on all host platforms.

When running 'adb unroot' with an emulator, the connection to the
emulator is dropped (as expected). I noticed that the adb.log showed:

_fh_from_int:  1168: 5280 | _fh_from_int: invalid fd 106 passed to adb_close

Background: Every transport has a socketpair (two bidirectional sockets
connected to each other to form one 'pipe') that are used as follows:

* When adb wants to write to a transport, it writes to
t->transport_socket (half of the socketpair). An input thread reads from
t->fd (the other half of the socketpair) and writes the data to the
underlying transport (TCP, USB).

* An output thread reads from the underlying transport (TCP, USB) and
writes the data to t->fd. The main thread runs fdevent_loop() which
reads from t->transport_socket and processes the packets (that really
came from the underlying transport).

So t->fd and t->transport_socket are just an intermediate pipe between
transport agnostic code in adb and the underlying transport (TCP, USB).

Here's what I think is going on:

1. When the TCP transport is closed (such as when running adb unroot),
adb server's output thread notices this (adb_read() returns zero), and
it writes a special packet to t->fd.

2. The main thread processes the special packet by writing the special
packet to the input thread.

3. input_thread() sees the special packet, so it breaks out of a read
loop and calls transport_unref() which calls transport_unref_locked().

4. transport_unref_locked() calls t->close() which is a function pointer
that points to transport_local.cpp: remote_close() which calls
adb_close(t->fd). <----- ****THIS IS THE BUG****

I think this is a (very old) typo and it should instead be
adb_close(t->sfd) (the transport’s actual TCP socket) because it does
not make sense for the particular transport mechanism (TCP, USB) to be
messing with a socket of the socketpair of the transport agnostic code
(t->fd).

5. transport_unref_locked() calls remove_transport() which writes an
action to another special socketpair.

6. The action is read and eventually transport_registration_func() is
called and it calls adb_close(t->fd). But t->fd was already
(erroneously) closed in #4 above!! Anyway, this causes the adb.log
output.

The fix is to fix the typo changing t->fd to t->sfd and adding some
resiliency around whether the socket has already been closed (probably
by remote_kick()).

I tested this by putting a new adbd on an emulator, a new adb on Linux
and Windows and running the adb unroot scenario and checking adb.log. I
also ran test_adb.py (which doesn't totally work without problems with
an emulator, but I'll leave that to another day.)

Change-Id: I188b6c74917a3d721c150fd17ed0f2b63a2178c3
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-06-09 12:32:17 -07:00
Dan Albert
dcd78a15d0 Make connection states a proper type.
Change-Id: I809f9b327c832b88dd63151bf7dcb012d88e81c4
2015-05-18 17:10:33 -07:00
Elliott Hughes
9b0f354fa2 Simplify adb_thread_create.
Change-Id: I36d6021ef8fbc23e8bcd4ddbe1dac0eba467cc70
2015-05-05 13:41:21 -07:00
Elliott Hughes
ab52c181fa Add WriteFdFmt and clean up more code.
Also say *which* device wasn't found.

Bug: http://b/20666660
Change-Id: I50e234ad89e39ae0a8995083c0b642c61275c5a3
2015-05-01 17:36:46 -07:00
Elliott Hughes
6452a89aa8 More fixed-length buffer removal.
Bug: http://b/20666660
Change-Id: I0c738e9fed2defed48a9cf2d0a4f7b99c08dcf3d
2015-04-30 11:25:05 -07:00
Elliott Hughes
7b506090e1 Always explain why bind(2) failed.
This has confused several people lately.

Bug: http://b/20219978
Change-Id: I2537ceb83bff0b3166c230c728d4389a983db858
2015-04-20 08:09:20 -07:00
Dan Albert
3313426fad File header cleanup.
* sysdeps.h should always be included first.
 * TRACE_TAG needs to be defined before anything is included.
 * Some files were missing copyright headers.
 * Save precious bytes on my SSD by removing useless whitespace.

Change-Id: I88980e6e00b5be1093806cf286740d9e4a033b94
2015-03-19 15:32:33 -07:00
Dan Albert
bac3474a82 Move adb to C++.
I keep trying to clean things up and needing std::strings. Might as
well just do this now.

usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).

The Darwin files are staying as C because I don't have a way to test
that they build.

The Windows files are staying as C because while I can actually build
for them, it's slow and painful.

Change-Id: I75367d29205a9049d34460032b3bb36384f43941
2015-03-09 14:06:11 -07:00
Renamed from adb/transport_local.c (Browse further)