The problem was: if a socket is shared between SocketListener and another
thread, only if the last reference is removed by SocketListener can the socket
be closed, otherwise the socket will leak. This sometimes happens in netd's
dnsproxyd.
This change let the SocketClient own the socket and close the socket when
the SocketClient is destructed.
Change-Id: I2865fbfe9ee4d8b3e43d7e02919dbb2d261f70de
Digit wrote:
"You probably don't want to close the socket here without updating
c->socket as well. Otherwise, another thread holding a handle to the
client after the c->decRef() could end up sending a message to a
different socket, if the file descriptor index is reused by another
client in the meantime."
Change-Id: Icdefb5ffc0c7607325d7db761e1f04e5d868bfb7
This is a dependency for the DNS proxy CLs.
This CL also adds a new socket for the netd process to inherit which
is owned by the inet group. (so only apps with the INTERNET
permission can use the DNS proxy...)
Change-Id: Ic3475c697913ba85805b4e49801b65e7a1d59289
Fetch the PID, UID, and GID of the remote side of a local socket
connection in case any users of this library class want to check it.
Change-Id: Ia3230e6bc68ab6f93160df9f5996d2bf744b872c