There are only three places where the log buffer lock is not already
held when the reader lock is taken:
1) In LogReader, when a new reader connects
2) In LogReader, when a misbehaving reader disconnects
3) LogReaderThread::ThreadFunction()
1) and 2) happen sufficiently rarely that there's no impact if they
additionally held a global lock.
3) is refactored in this CL. Previously, it would do the below in a loop
1) Lock the reader lock then wait on a condition variable
2) Unlock the reader lock
3) Lock the log buffer lock in LogBuffer::FlushTo()
4) In each iteration in the LogBuffer::FlushTo() loop
1) Lock then unlock the reader lock in FilterSecondPass()
2) Unlock the log buffer lock to send the message, then re-lock it
5) Unlock the log buffer lock when leaving LogBuffer::FlushTo()
If these locks are collapsed into a single lock, then this simplifies to:
1) Lock the single lock then wait on a condition variable
2) In each iteration in the LogBuffer::FlushTo() loop
1) Unlock the single lock to send the message, then re-lock it
Collapsing both these locks into a single lock simplifes the code and
removes the overhead of acquiring the second lock, in the majority of
use cases where the first lock is already held.
Secondly, this lock will be a plain std::mutex instead of a RwLock.
RwLock's are appropriate when there is a substantial imbalance between
readers and writers and high contention, neither are true for logd.
Bug: 169736426
Test: logging unit tests
Change-Id: Ia511506f2d0935a5321c1b2f65569066f91ecb06
ChattyLogBuffer::FlushTo() needs an array of pid_t's to differentiate
between deduplication and spam removal chatty messages, but that won't
be useful to other log buffers, so it doesn't deserve its own entry in
the abstruct LogBuffer::FlushTo() function.
Other log buffers may need their own data stored for each reader, so
we create an interface that the reader itself owns and passes to the
log buffer. It uses a unique_ptr, such that the when the reader is
destroyed, so will this state.
FlushToState will additionally contain the start point, that it will
increment itself and the log mask, which LogBuffers can use to
efficiently keep track of the next elements that will be read during a
call to FlushTo().
Side benefit: this allows ChattyLogBufferTests to correctly report
'identical' instead of 'expired' lines the deduplication tests.
Side benefit #2: This updates LogReaderThread::start() more
aggressively, which should result in readers being disconnected less
often, particularly readers who read only a certain UID.
Test: logging unit tests
Change-Id: I969565eb2996afb1431f20e7ccaaa906fcb8f6d1
There's still plenty of work that can be done here, particularly
re-doing the locking so each LogReaderThread does not mutually exclude
the others, but that's out of the scope here.
This change primarily removes the public 'mTimes' from LogBuffer and
creates a new LogReaderList class instead. It would have merged this
into LogReader, but that creates a circular dependency.
This change also removes the need to reference LogReader or
LogReaderList from LogAudit, LogKLog, and LogListener, instead relying
on LogBuffer()::log() to call LogReaderList::NotifyNewLog().
Test: logging unit tests
Change-Id: Ia874b57a9ec1254af1295bfa6f7af2f92a75755b