Plumb the transport that we received the adb reverse request on through
to reverse_service, instead of trying to get a unique transport on
devices that have multiple active transports (e.g. a device with USB
(even unplugged) connected via TCP).
Bug: http://b/37066218
Bug: http://b/71898863
Test: `echo foo | nc -l 12345 & adb reverse tcp:12345 tcp:12345; adb shell nc localhost 12345` on a device connected via TCP
Change-Id: Iae199ae787f2e344126bbcacca8544cfc9844a4c
clang-format some functions that I'm about to touch, but do it in a
separate commit to avoid making the actual changes unreadable.
Test: treehugger
Change-Id: I7dc5258d9ecc1c091d42311149d9e18ae483715b
Switch from using std::string as the type we use to hold our payload in
apacket to a custom reimplementation that doesn't zero initialize. This
improves bulk transfer throughput in the adb_benchmark microbenchmark
on walleye by ~20%.
Test: adb shell taskset f0 /data/benchmarktest64/adb_benchmark/adb_benchmark
Change-Id: Ibad797701eb1460c9321b0400c5b167b89b2b4d0
OS X reports maxPacketSize as wMaxPacketSize * (bMaxBurst + 1) in the
deprecated GetPipeProperties function. Use the also-deprecated
GetPipePropetiesV2 API to get bMaxBurst and figure out what
wMaxPacketSize is. (This file is going to go away eventually, so don't
bother with switching to the recommended GetPipePropertiesV3, since
it would be a substantially larger charge.)
libusb is unaffected.
Bug: http://b/77733422
Test: python test_device.py
Change-Id: I66517d699a4f39b93ba5eb7882bd8ee6c70f3672
This change splits the capability-dropping step of adbd into two. This
is more robust when ambient capabilities are being used, since minijail
cannot currently handle that case.
Bug: 77146512
Test: grep Cap /proc/`pidof adbd`/status
CapInh: 0000000000000000
CapPrm: 0000000000000000
CapEff: 0000000000000000
CapBnd: 00000000000000c0
CapAmb: 0000000000000000
Change-Id: I0476a8d80f7a2497600196932542045f3bc87537
Profiling of adb_benchmark revealed that something like half of the CPU
time was being spent in malloc and free, which was odd because the
benchmark repeatedly mallocs and frees allocations of the same size. It
turns out that our default configuration of jemalloc will purge after
every free. Configure jemalloc to not do this, for gains of over 100%
on adb_benchmark, and up to 25% (on walleye USB3) in real-life.
Test: adb_benchmark
Change-Id: I602dd1645c3d21709c7f6a78903511ce4d576558
This reverts commit 2ef56a1174.
host_supported is broken in cc_benchmark on Mac, but we probably don't
actually too much about the host benchmarks, so just delete the line.
Bug: http://b/77585931
Test: treehugger
Change-Id: I8898b4037a3faf8e8dee2a99498a6f84e642b92b
When connecting to an address, we construct a transport first, and then
check whether we've already connected to that address. The consequent
destruction of the BlockingConnectionAdapter attempts to join threads
that haven't been started, which aborts.
Make it safe to destruct a BlockingConnectionAdapter without calling
Start on it first, to solve this.
Bug: http://b/69137547
Test: nc -l 12345 & (adb connect localhost:12345; adb connect localhost:12345)
Test: python test_adb.py
Change-Id: I6cb968a62dbac6332907e06575893d764905ee62
On platforms that implement sockets via underlying sockets (e.g. Wine),
a socket can appear to be full, and then become available for writes
again without read being called on the other end. Add a sleep after
each write to give the underlying implementation time to flush.
This doesn't help us if the buffer size is smaller than MAX_PAYLOAD,
but at least in the case of Wine, that doesn't seem to be the case.
Test: adb_test
Test: wine adb_test.exe
Change-Id: Iff1ec14bbf318b9742ec7e2fb72e34e3d6bbe6ad
Previously, each of the tests was spawning the fdevent thread manually,
in order to be able to set up listeners and such before running
fdevent_loop. Now that we have a way to run arbitrary code on the
fdevent thread, switch to having a generic fdevent thread and running
setup code via fdevent_run_on_main_thread.
Test: adb_test
Test: wine adb_test.exe
Change-Id: I517dbcbad31067b45087d9fbed67a75b75a75aec
Make it so that we handle run_on_main_thread calls after regular socket
events, so that we can use it as a way to ensure we've processed all
pending socket events.
Test: adb_test
Test: wine adb_test.exe
Change-Id: Ic215c7fed19a8e1699e759970658b3775aa08c45
Bail out immediately in our poll emulation if we have any invalid file
descriptors, instead of actually calling WSAPoll (which might block
forever).
Test: wine adb_test.exe
Change-Id: I06ccca305783ee7a1721b1585ddf73e022bd02d7
Make it easier to replace the sleep with something that actually waits
for the event loop to quiesce.
Test: adb_test
Change-Id: Iee86b058abbb607256dbfce43d8c70252b6bb0f6
Previously, processes started via `adb shell` have an oom_score_adj of
-1000, making them invisible to the oom killer. This makes running a
process that consumes all memory (e.g. by leaking in a loop) lead to
the entire rest of the system (including adbd, because of bad
heuristics in the kernel) being oom killed before getting to it.
Bug: http://b/63143027
Test: `adb shell cat /proc/self/oom_score_adj` with adb root
Change-Id: I59111134e36dc271adf4c1dd4bd4400d4fe6aee0
The switch over to soong unintentionally turned off building the
Windows tests (and there's a bug preventing them from being turned on).
Preemptively fix the build breakages that'll happen when we turn them
back on.
Test: mma with Android.bp 's/cc_test_host/cc_binary_host' hacks
Change-Id: I6582cfc61b96052537d50d8ba90533dbb66e3e1d
Match openssh's behavior with regards to login shells.
Bug: http://b/76116378
Test: `adb shell -T set -o` vs `ssh localhost -T set -o`
Test: `adb shell -tt set -o` vs `ssh localhost -tt set -o`
Test: `echo set -o | adb shell -T` vs `echo set -o | ssh localhost -T`
Test: `echo set -o | adb shell -tt` vs `echo set -o | ssh localhost -tt`
Change-Id: I6ed69b43e2ac79c947c242948b5617ece08a713e
The listen backlog seems to be more meaningful on Darwin than on Linux,
resulting in connections failing with ECONNRESET. Bump it up to the
maximum supported value to make this less likely. 128 pending
connections ought to be enough for anybody.
Bug: http://b/74616284
Test: python test_device.py
Change-Id: I5fe0205924188cf18ca1fc1204f923ab5523eeb2
This test is failing due to:
UnicodeWarning: Unicode equal comparison failed to convert both
arguments to Unicode - interpreting them as being unequal'
Both arguments are already unicode, so stop encoding one side.
Test: python -m unittest test_device.FileOperationsTest.test_unicode_paths
Change-Id: Iea8bf29845ab3008ccf4c7dbd6969196e57ea25d
There exists no path through which a value other than -1 can be written
to the SHELL_EXIT_NOTIFY_FD.
Test: adb_test
Test: adbd_test
Test: python test_device.py
Change-Id: I0630c302ba06bc76917f0445aea75d2dbe1dc865
When we fail to write to a local socket peer, we might still have data
queued up to send to the other side. Defer closing the socket until
we've failed to both read and write.
Bug: http://b/74616284
Test: python test_device.py
Change-Id: Ifc4b8fe95369b4872e475c2ae4ee611dd2d8b9d7
If we get a ton of fdevent_run_on_main_thread calls while running one
of the handlers, the socket might become full, which will result in a
deadlock in fdevent_run_on_main_thread when a write to the fd blocks
with the mutex taken. Resolve this by making the fd nonblocking, which
is safe because we always write after appending to the list, and read
before emptying the list, which guarantees that if the byte we write is
consumed, the std::function we appended will be run.
Bug: http://b/74616284
Test: adb_test
Test: python test_device.py
Change-Id: I29319bda2ad7b5a5cdcd91d1d0ddf39f7ab7d115
Add a test to hammer on `adb shell exit $n` for flakiness.
Bug: http://b/74616284
Test: python test_device.py
Change-Id: I6a842960f5b55ff739044698f5c9683992fc42f1
Make it so that the socket tests don't leak until your machine blows up
by switching an infinite loop into an assertion failure.
Bug: http://b/74616284
Test: adb_test
Change-Id: If618c26b224b660548454f542cab79bebe46f80e
Add an implementation of std::make_unique for Windows, where we're
currently stuck with C++11, and switch some uses of new over to it.
Test: treehugger
Change-Id: I99b85f07754adda7c525243480c3e0bce9a25ce7