Now we'll say "no devices found" if you haven't set ANDROID_SERIAL and
there's no device connected to default to.
Also clean up the relevant code a little.
Change-Id: Id254929629ce0888628d5ba8e67cd996ffbf9c8a
Using non-POD types in atransport means we'll need to start treating
it as a real class (specifically with regards to new/delete rather
than malloc/free).
I've also cleaned up the home grown linked lists for transport_list
and pending_list to just be std::lists. We might want to refactor that
again to be an std::unordered_map keyed on serial, since that seems to
be a common way to search it.
Change-Id: I7f5e23cdc47944a9278099723ca029585fe52105
The USB spec explicitly says this is optional, so we shouldn't be
relying on it.
Bug: http://b/20883914
Change-Id: Icf38405b00275199bcf51a70c47d428ae7264f2b
This patch factors out a lot of the basic protocol code: sending OKAY,
sending FAIL, and sending a length-prefixed string.
ADB_TRACE has been non-optional for a long time, so let's just remove
the #ifs.
Also actually build the device tracker test tool (and remove its duplicate).
Bug: http://b/20666660
Change-Id: I6c7d59f18707bdc62ca69dea45547617f9f31fc6
Incorrectly set $ADB_VENDOR_KEYS is the most likely cause of failed
adb connections. Make it easier to debug such problems by including
the value in use in the error message.
Bug: 20165551
Change-Id: I64c1d98ae6d3fb40eea9e1f0ddcfcf4f2d9d7318
Change 055f1aa4ff switched to using isalnum(3)
but didn't take into account that isalnum has the opposite sense to the
function it replaced, so the tests should have been inverted.
Bug: http://b/20056546
Change-Id: I90630c0bea69ddbb4a95dc09f79f49d23fd497de
* sysdeps.h should always be included first.
* TRACE_TAG needs to be defined before anything is included.
* Some files were missing copyright headers.
* Save precious bytes on my SSD by removing useless whitespace.
Change-Id: I88980e6e00b5be1093806cf286740d9e4a033b94
I keep trying to clean things up and needing std::strings. Might as
well just do this now.
usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).
The Darwin files are staying as C because I don't have a way to test
that they build.
The Windows files are staying as C because while I can actually build
for them, it's slow and painful.
Change-Id: I75367d29205a9049d34460032b3bb36384f43941