We use this specifically in situations where we expect to read
an object from a Parcel, but fail because the object is null.
Bug: 25617251
Change-Id: Id0b6118b19a932998b5028e30dc15d70e4d7f9c3
With AArch64 the enumerations with values in the range
0x80000000 to 0x80000007 are being assigned to ssize_t
typed variables which are 64-bit rather than 32-bit, and
are being used in conditions where they are being checked
for being negative. This is not the case when ssize_t is
64-bit, so redefine this to INT32_MIN value.
Change-Id: I7a031a940a28658b3bf34bebac93dfb3ba397b05
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Rewrote SurfaceFlinger's buffer management from the ground-up.
The design now support an arbitrary number of buffers per surface, however the current implementation is limited to four. Currently only 2 buffers are used in practice.
The main new feature is to be able to dequeue all buffers at once (very important when there are only two).
A client can dequeue all buffers until there are none available, it can lock all buffers except the last one that is used for composition. The client will block then, until a new buffer is enqueued.
The current implementation requires that buffers are locked in the same order they are dequeued and enqueued in the same order they are locked. Only one buffer can be locked at a time.
eg. Allowed sequence: DQ, DQ, LOCK, Q, LOCK, Q
eg. Forbidden sequence: DQ, DQ, LOCK, LOCK, Q, Q