/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include namespace unwindstack { Memory* MapInfo::GetFileMemory() { std::unique_ptr memory(new MemoryFileAtOffset); if (offset == 0) { if (memory->Init(name, 0)) { return memory.release(); } return nullptr; } // There are two possibilities when the offset is non-zero. // - There is an elf file embedded in a file. // - The whole file is an elf file, and the offset needs to be saved. // // Map in just the part of the file for the map. If this is not // a valid elf, then reinit as if the whole file is an elf file. // If the offset is a valid elf, then determine the size of the map // and reinit to that size. This is needed because the dynamic linker // only maps in a portion of the original elf, and never the symbol // file data. uint64_t map_size = end - start; if (!memory->Init(name, offset, map_size)) { return nullptr; } uint64_t max_size; if (!Elf::GetInfo(memory.get(), &max_size)) { // Init as if the whole file is an elf. if (memory->Init(name, 0)) { elf_offset = offset; return memory.release(); } return nullptr; } if (max_size > map_size) { if (memory->Init(name, offset, max_size)) { return memory.release(); } // Try to reinit using the default map_size. if (memory->Init(name, offset, map_size)) { return memory.release(); } return nullptr; } return memory.release(); } Memory* MapInfo::CreateMemory(const std::shared_ptr& process_memory) { if (end <= start) { return nullptr; } elf_offset = 0; // Fail on device maps. if (flags & MAPS_FLAGS_DEVICE_MAP) { return nullptr; } // First try and use the file associated with the info. if (!name.empty()) { Memory* memory = GetFileMemory(); if (memory != nullptr) { return memory; } } // Need to verify that this elf is valid. It's possible that // only part of the elf file to be mapped into memory is in the executable // map. In this case, there will be another read-only map that includes the // first part of the elf file. This is done if the linker rosegment // option is used. std::unique_ptr memory(new MemoryRange(process_memory, start, end - start, 0)); if (Elf::IsValidElf(memory.get())) { return memory.release(); } if (name.empty() || maps_ == nullptr) { return nullptr; } // Find the read-only map that has the same name and has an offset closest // to the current offset but less than the offset of the current map. // For shared libraries, there should be a r-x map that has a non-zero // offset and then a r-- map that has a zero offset. // For shared libraries loaded from an apk, there should be a r-x map that // has a non-zero offset and then a r-- map that has a non-zero offset less // than the offset from the r-x map. uint64_t closest_offset = 0; MapInfo* ro_map_info = nullptr; for (auto map_info : *maps_) { if (map_info->flags == PROT_READ && map_info->name == name && map_info->offset < offset && map_info->offset >= closest_offset) { ro_map_info = map_info; closest_offset = ro_map_info->offset; } } if (ro_map_info == nullptr) { return nullptr; } // Make sure that relative pc values are corrected properly. elf_offset = offset - closest_offset; MemoryRanges* ranges = new MemoryRanges; ranges->Insert(new MemoryRange(process_memory, ro_map_info->start, ro_map_info->end - ro_map_info->start, 0)); ranges->Insert(new MemoryRange(process_memory, start, end - start, elf_offset)); return ranges; } Elf* MapInfo::GetElf(const std::shared_ptr& process_memory, ArchEnum expected_arch) { // Make sure no other thread is trying to add the elf to this map. std::lock_guard guard(mutex_); if (elf.get() != nullptr) { return elf.get(); } bool locked = false; if (Elf::CachingEnabled() && !name.empty()) { Elf::CacheLock(); locked = true; if (Elf::CacheGet(this)) { Elf::CacheUnlock(); return elf.get(); } } Memory* memory = CreateMemory(process_memory); if (locked) { if (Elf::CacheAfterCreateMemory(this)) { delete memory; Elf::CacheUnlock(); return elf.get(); } } elf.reset(new Elf(memory)); // If the init fails, keep the elf around as an invalid object so we // don't try to reinit the object. elf->Init(); if (elf->valid() && expected_arch != elf->arch()) { // Make the elf invalid, mismatch between arch and expected arch. elf->Invalidate(); } if (locked) { Elf::CacheAdd(this); Elf::CacheUnlock(); } return elf.get(); } uint64_t MapInfo::GetLoadBias(const std::shared_ptr& process_memory) { uint64_t cur_load_bias = load_bias.load(); if (cur_load_bias != static_cast(-1)) { return cur_load_bias; } { // Make sure no other thread is trying to add the elf to this map. std::lock_guard guard(mutex_); if (elf != nullptr) { if (elf->valid()) { cur_load_bias = elf->GetLoadBias(); load_bias = cur_load_bias; return cur_load_bias; } else { load_bias = 0; return 0; } } } // Call lightweight static function that will only read enough of the // elf data to get the load bias. std::unique_ptr memory(CreateMemory(process_memory)); cur_load_bias = Elf::GetLoadBias(memory.get()); load_bias = cur_load_bias; return cur_load_bias; } } // namespace unwindstack