android_system_core/libs/utils
Jeff Brown 35a154e57f Fix bug with phantom input windows.
Add dumpsys integration for the native input dispatcher.
Add some InputDevice API stubs.
Add an appendFormat helper method to String8 for printf style
string formatting mainly for debugging purposes.
Use generic ArrayList<WindowState> everywhere in WindowManagerService
to eliminate unnecessary casts all over.

Change-Id: I9d1e3bd90eb7222d10620200477f11b7bfd25e44
2013-07-30 13:56:54 -07:00
..
tests Don't build framework tests for simulator target. 2013-07-30 13:56:54 -07:00
Android.mk Add initial gamepad support. 2013-07-30 13:56:54 -07:00
Asset.cpp Fix issue #2048263: More debugging information 2013-07-30 13:56:52 -07:00
AssetDir.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
AssetManager.cpp ZipUtilsRO rewrite based on Dalvik Zip rewrite 2013-07-30 13:56:53 -07:00
BackupData.cpp Turn off most of the backup-related debug logging 2013-07-30 13:56:52 -07:00
BackupHelpers.cpp Better (and less) logging from backup. 2013-07-30 13:56:51 -07:00
BufferedTextOutput.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
CallStack.cpp some work to try to reduce the code size of some native libraries 2013-07-30 13:56:50 -07:00
Debug.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
FileMap.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
Flattenable.cpp remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). 2013-07-30 13:56:52 -07:00
misc.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
NOTICE auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
ObbFile.cpp Tweak ObbFile class 2013-07-30 13:56:54 -07:00
PollLoop.cpp Add new glue code for writing native apps. 2013-07-30 13:56:53 -07:00
Pool.cpp Native input dispatch rewrite work in progress. 2013-07-30 13:56:53 -07:00
README auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
RefBase.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
ResourceTypes.cpp Add invariant check for stylesString size 2013-07-30 13:56:53 -07:00
SharedBuffer.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
Static.cpp checkpoint: split libutils into libutils + libbinder 2013-07-30 13:56:50 -07:00
StopWatch.cpp Native input dispatch rewrite work in progress. 2013-07-30 13:56:53 -07:00
String8.cpp Fix bug with phantom input windows. 2013-07-30 13:56:54 -07:00
String16.cpp Optional use of UTF-8 strings in resource bundles 2013-07-30 13:56:52 -07:00
StringArray.cpp rename string_array.h to StringArray.h and move the implementation from the header file to a new cpp file. 2013-07-30 13:56:50 -07:00
SystemClock.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
TextOutput.cpp some work to try to reduce the code size of some native libraries 2013-07-30 13:56:50 -07:00
Threads.cpp Maybe really fix windows build. 2013-07-30 13:56:52 -07:00
Timers.cpp get rid of sleepForInterval() which didn't seem to be used anywhere in the source tree. Also get rid of ported.h which seem to be used only (possibly) in the sim. moved the implementation there. 2013-07-30 13:56:50 -07:00
VectorImpl.cpp Even more native input dispatch work in progress. 2013-07-30 13:56:53 -07:00
ZipFileCRO.cpp ZipUtilsRO rewrite based on Dalvik Zip rewrite 2013-07-30 13:56:53 -07:00
ZipFileRO.cpp ZipUtilsRO rewrite based on Dalvik Zip rewrite 2013-07-30 13:56:53 -07:00
ZipUtils.cpp fix FILE* version of ZipUtils::inflateToBuffer 2013-07-30 13:56:51 -07:00

Android Utility Function Library

If you need a feature that is native to Linux but not present on other
platforms, construct a platform-dependent implementation that shares
the Linux interface.  That way the actual device runs as "light" as
possible.

If that isn't feasible, create a system-independent interface and hide
the details.

The ultimate goal is *not* to create a super-duper platform abstraction
layer.  The goal is to provide an optimized solution for Linux with
reasonable implementations for other platforms.