android_system_core/adb/client/main.cpp
Spencer Low cf4ff64f2d adb: win32: Unicode path names, env vars, some console support
Initial support for Unicode file/dir names. Unicode paths can be passed
on the command line, directory enumeration can enumerate Unicode paths,
Unicode paths are used for file access, and Unicode paths can be output
on the console correctly.

Also Unicode environment variable access.

Initial support for Unicode output from adb shell (which uses
adb_fwrite()). This is partial because the corner case of an
adb_fwrite() call with an incomplete UTF-8 multi-byte sequence does not
output correctly, but this should be uncommon, is better than what we
had before (*always* incorrect UTF-8 multi-byte sequences) and can be
fixed in the future.

Calls to Windows APIs with char strings were changed to pass wchar_t
strings to the FooW() variants.

For more details, see the giant comment in sysdeps_win32.cpp.

https://code.google.com/p/android/issues/detail?id=8185

Change-Id: I7ebf6713bb635638b986ccee97b354428837c9c5
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-07-31 13:30:41 -07:00

224 lines
6.6 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define TRACE_TAG TRACE_ADB
#include "sysdeps.h"
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
// We only build the affinity WAR code for Linux.
#if defined(__linux__)
#include <sched.h>
#endif
#include "base/file.h"
#include "base/logging.h"
#include "base/stringprintf.h"
#include "adb.h"
#include "adb_auth.h"
#include "adb_listeners.h"
#include "transport.h"
#if defined(WORKAROUND_BUG6558362) && defined(__linux__)
static const bool kWorkaroundBug6558362 = true;
#else
static const bool kWorkaroundBug6558362 = false;
#endif
static void adb_workaround_affinity(void) {
#if defined(__linux__)
const char affinity_env[] = "ADB_CPU_AFFINITY_BUG6558362";
const char* cpunum_str = getenv(affinity_env);
if (cpunum_str == nullptr || *cpunum_str == '\0') {
return;
}
char* strtol_res;
int cpu_num = strtol(cpunum_str, &strtol_res, 0);
if (*strtol_res != '\0') {
fatal("bad number (%s) in env var %s. Expecting 0..n.\n", cpunum_str,
affinity_env);
}
cpu_set_t cpu_set;
sched_getaffinity(0, sizeof(cpu_set), &cpu_set);
D("orig cpu_set[0]=0x%08lx\n", cpu_set.__bits[0]);
CPU_ZERO(&cpu_set);
CPU_SET(cpu_num, &cpu_set);
sched_setaffinity(0, sizeof(cpu_set), &cpu_set);
sched_getaffinity(0, sizeof(cpu_set), &cpu_set);
D("new cpu_set[0]=0x%08lx\n", cpu_set.__bits[0]);
#else
// No workaround was ever implemented for the other platforms.
#endif
}
#if defined(_WIN32)
static const char kNullFileName[] = "NUL";
static BOOL WINAPI ctrlc_handler(DWORD type) {
exit(STATUS_CONTROL_C_EXIT);
return TRUE;
}
static std::string GetLogFilePath() {
const char log_name[] = "adb.log";
WCHAR temp_path[MAX_PATH];
// https://msdn.microsoft.com/en-us/library/windows/desktop/aa364992%28v=vs.85%29.aspx
DWORD nchars = GetTempPathW(arraysize(temp_path), temp_path);
if ((nchars >= arraysize(temp_path)) || (nchars == 0)) {
// If string truncation or some other error.
// TODO(danalbert): Log the error message from
// FormatMessage(GetLastError()). Pure Windows APIs only touch
// GetLastError(), C Runtime APIs touch errno, so maybe there should be
// WPLOG or PLOGW (which would read GetLastError() instead of errno),
// in addition to PLOG, or maybe better to just ignore it and add a
// simplified version of FormatMessage() for use in log messages.
LOG(ERROR) << "Error creating log file";
}
return narrow(temp_path) + log_name;
}
#else
static const char kNullFileName[] = "/dev/null";
static std::string GetLogFilePath() {
return std::string("/tmp/adb.log");
}
#endif
static void close_stdin() {
int fd = unix_open(kNullFileName, O_RDONLY);
CHECK_NE(fd, -1);
dup2(fd, STDIN_FILENO);
unix_close(fd);
}
static void setup_daemon_logging(void) {
int fd = unix_open(GetLogFilePath().c_str(), O_WRONLY | O_CREAT | O_APPEND,
0640);
if (fd == -1) {
fd = unix_open(kNullFileName, O_WRONLY);
}
dup2(fd, STDOUT_FILENO);
dup2(fd, STDERR_FILENO);
unix_close(fd);
#ifdef _WIN32
// On Windows, stderr is buffered by default, so switch to non-buffered
// to match Linux.
setvbuf(stderr, NULL, _IONBF, 0);
#endif
fprintf(stderr, "--- adb starting (pid %d) ---\n", getpid());
}
int adb_main(int is_daemon, int server_port) {
HOST = 1;
#if defined(_WIN32)
SetConsoleCtrlHandler(ctrlc_handler, TRUE);
#else
signal(SIGPIPE, SIG_IGN);
#endif
init_transport_registration();
if (kWorkaroundBug6558362 && is_daemon) {
adb_workaround_affinity();
}
usb_init();
local_init(DEFAULT_ADB_LOCAL_TRANSPORT_PORT);
adb_auth_init();
std::string error;
std::string local_name = android::base::StringPrintf("tcp:%d", server_port);
if (install_listener(local_name, "*smartsocket*", nullptr, 0, &error)) {
LOG(FATAL) << "Could not install *smartsocket* listener: " << error;
}
if (is_daemon) {
// Inform our parent that we are up and running.
// TODO(danalbert): Can't use SendOkay because we're sending "OK\n", not
// "OKAY".
// TODO(danalbert): Why do we use stdout for Windows? There is a
// comment in launch_server() that suggests that non-Windows uses
// stderr because it is non-buffered. So perhaps the history is that
// stdout was preferred for all platforms, but it was discovered that
// non-Windows needed a non-buffered fd, so stderr was used there.
// Note that using stderr on unix means that if you do
// `ADB_TRACE=all adb start-server`, it will say "ADB server didn't ACK"
// and "* failed to start daemon *" because the adb server will write
// logging to stderr, obscuring the OK\n output that is sent to stderr.
#if defined(_WIN32)
int reply_fd = STDOUT_FILENO;
// Change stdout mode to binary so \n => \r\n translation does not
// occur. In a moment stdout will be reopened to the daemon log file
// anyway.
_setmode(reply_fd, _O_BINARY);
#else
int reply_fd = STDERR_FILENO;
#endif
android::base::WriteStringToFd("OK\n", reply_fd);
close_stdin();
setup_daemon_logging();
}
D("Event loop starting\n");
fdevent_loop();
return 0;
}
#ifdef _WIN32
static bool _argv_is_utf8 = false;
#endif
int main(int argc, char** argv) {
#ifdef _WIN32
if (!_argv_is_utf8) {
fatal("_argv_is_utf8 is not set, suggesting that wmain was not "
"called. Did you forget to link with -municode?");
}
#endif
adb_sysdeps_init();
adb_trace_init(argv);
D("Handling commandline()\n");
return adb_commandline(argc - 1, const_cast<const char**>(argv + 1));
}
#ifdef _WIN32
extern "C"
int wmain(int argc, wchar_t **argv) {
// Set diagnostic flag to try to detect if the build system was not
// configured to call wmain.
_argv_is_utf8 = true;
// Convert args from UTF-16 to UTF-8 and pass that to main().
NarrowArgs narrow_args(argc, argv);
return main(argc, narrow_args.data());
}
#endif