android_system_core/libutils/include/utils/Mutex.h
Vijay Venkatraman 75acc7bf81 Exporting C++ headers from system/core
Moved headers from include/libutils and include/libsysutils to
libutils/include and libsysutils/include respectively, so they can be
exported via these libs. They needed to be moved since Soong does
not allow export from external folder.

Added symlink from old locations. They are needed since Soong
includes system/core/include by default. Once all modules are
cleaned up to explicitly add the required libs, the symlinks will be
removed.

Moved headers of libutils to libutils_headers. They should be used
by modules for header-only inlines. Added libutils_headers as
dependency of libutils.

Split of C++ headers into those that have no dependency and those that
have dependency on libutils.so will be handled in a later CL.

Test: Add above libs to shared lib of local module
Change-Id: I122db72056b26b1f39bad1d9a0c2a1c5efda3550
2017-01-24 22:51:36 +00:00

167 lines
5 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _LIBS_UTILS_MUTEX_H
#define _LIBS_UTILS_MUTEX_H
#include <stdint.h>
#include <sys/types.h>
#include <time.h>
#if !defined(_WIN32)
# include <pthread.h>
#endif
#include <utils/Errors.h>
#include <utils/Timers.h>
// ---------------------------------------------------------------------------
namespace android {
// ---------------------------------------------------------------------------
class Condition;
/*
* NOTE: This class is for code that builds on Win32. Its usage is
* deprecated for code which doesn't build for Win32. New code which
* doesn't build for Win32 should use std::mutex and std::lock_guard instead.
*
* Simple mutex class. The implementation is system-dependent.
*
* The mutex must be unlocked by the thread that locked it. They are not
* recursive, i.e. the same thread can't lock it multiple times.
*/
class Mutex {
public:
enum {
PRIVATE = 0,
SHARED = 1
};
Mutex();
explicit Mutex(const char* name);
explicit Mutex(int type, const char* name = NULL);
~Mutex();
// lock or unlock the mutex
status_t lock();
void unlock();
// lock if possible; returns 0 on success, error otherwise
status_t tryLock();
#if defined(__ANDROID__)
// Lock the mutex, but don't wait longer than timeoutNs (relative time).
// Returns 0 on success, TIMED_OUT for failure due to timeout expiration.
//
// OSX doesn't have pthread_mutex_timedlock() or equivalent. To keep
// capabilities consistent across host OSes, this method is only available
// when building Android binaries.
//
// FIXME?: pthread_mutex_timedlock is based on CLOCK_REALTIME,
// which is subject to NTP adjustments, and includes time during suspend,
// so a timeout may occur even though no processes could run.
// Not holding a partial wakelock may lead to a system suspend.
status_t timedLock(nsecs_t timeoutNs);
#endif
// Manages the mutex automatically. It'll be locked when Autolock is
// constructed and released when Autolock goes out of scope.
class Autolock {
public:
inline explicit Autolock(Mutex& mutex) : mLock(mutex) { mLock.lock(); }
inline explicit Autolock(Mutex* mutex) : mLock(*mutex) { mLock.lock(); }
inline ~Autolock() { mLock.unlock(); }
private:
Mutex& mLock;
};
private:
friend class Condition;
// A mutex cannot be copied
Mutex(const Mutex&);
Mutex& operator = (const Mutex&);
#if !defined(_WIN32)
pthread_mutex_t mMutex;
#else
void _init();
void* mState;
#endif
};
// ---------------------------------------------------------------------------
#if !defined(_WIN32)
inline Mutex::Mutex() {
pthread_mutex_init(&mMutex, NULL);
}
inline Mutex::Mutex(__attribute__((unused)) const char* name) {
pthread_mutex_init(&mMutex, NULL);
}
inline Mutex::Mutex(int type, __attribute__((unused)) const char* name) {
if (type == SHARED) {
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_setpshared(&attr, PTHREAD_PROCESS_SHARED);
pthread_mutex_init(&mMutex, &attr);
pthread_mutexattr_destroy(&attr);
} else {
pthread_mutex_init(&mMutex, NULL);
}
}
inline Mutex::~Mutex() {
pthread_mutex_destroy(&mMutex);
}
inline status_t Mutex::lock() {
return -pthread_mutex_lock(&mMutex);
}
inline void Mutex::unlock() {
pthread_mutex_unlock(&mMutex);
}
inline status_t Mutex::tryLock() {
return -pthread_mutex_trylock(&mMutex);
}
#if defined(__ANDROID__)
inline status_t Mutex::timedLock(nsecs_t timeoutNs) {
timeoutNs += systemTime(SYSTEM_TIME_REALTIME);
const struct timespec ts = {
/* .tv_sec = */ static_cast<time_t>(timeoutNs / 1000000000),
/* .tv_nsec = */ static_cast<long>(timeoutNs % 1000000000),
};
return -pthread_mutex_timedlock(&mMutex, &ts);
}
#endif
#endif // !defined(_WIN32)
// ---------------------------------------------------------------------------
/*
* Automatic mutex. Declare one of these at the top of a function.
* When the function returns, it will go out of scope, and release the
* mutex.
*/
typedef Mutex::Autolock AutoMutex;
// ---------------------------------------------------------------------------
}; // namespace android
// ---------------------------------------------------------------------------
#endif // _LIBS_UTILS_MUTEX_H