This patch moves the definition of ANativeWindow from frameworks/base into system/core. We move ANativeWindow for two reasons. Firstly, the native-window interface may need to be used by lower-level code than the framework. Such code (such as the camera HAL) is not allowed to use definitions from frameworks/base, since the latter is stacked on top of the former. Thus moving (the interface definition) ANativeWindow under system/core lowers the level at which we can work with windows. Secondly, this enables an implementation of ANativeWindow that lies outside of frameworks, enabling quick initial bringup of graphics. Change-Id: I851b9bb2834bcec73255b5af82f66411e54bb1a5 Signed-off-by: Iliyan Malchev <malchev@google.com> |
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| .. | ||
| camera.h | ||
| graphics.h | ||
| window.h | ||