android_system_core/libunwindstack/Elf.cpp
Christopher Ferris b9de87f7ed Add a new unwind method on error.
If a function crashes by jumping into unexecutable code, the old method
could not unwind through that. Add a fallback method to set the pc from
the default return address location.

In addition, add a new finished check for steps. This will provide a method
to indicate that this step is the last step. This prevents cases where
the fallback method might be triggered incorrectly.

Update the libbacktrace code to unwind using the new methodology.

Update the unwind tool to use the new unwind methodology.

Add a new option to crasher that calls through a null function.

Create a new object, Unwinder, that encapsulates the a basic unwind. For now,
libbacktrace will still use the custom code.

Added new unit tests to cover the new cases. Also add a test that
crashes calling a nullptr as a function, and then has call frames in
the signal stack.

Bug: 65842173

Test: Pass all unit tests, verify crasher dumps properly.
Change-Id: Ia18430ab107e9f7bdf0e14a9b74710b1280bd7f4
2017-09-22 16:55:12 -07:00

202 lines
5.3 KiB
C++

/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <elf.h>
#include <string.h>
#include <memory>
#include <string>
#define LOG_TAG "unwind"
#include <log/log.h>
#include <unwindstack/Elf.h>
#include <unwindstack/ElfInterface.h>
#include <unwindstack/MapInfo.h>
#include <unwindstack/Memory.h>
#include <unwindstack/Regs.h>
#include "ElfInterfaceArm.h"
#include "Machine.h"
#include "Symbols.h"
namespace unwindstack {
bool Elf::Init() {
if (!memory_) {
return false;
}
interface_.reset(CreateInterfaceFromMemory(memory_.get()));
if (!interface_) {
return false;
}
valid_ = interface_->Init();
if (valid_) {
interface_->InitHeaders();
} else {
interface_.reset(nullptr);
}
return valid_;
}
// It is expensive to initialize the .gnu_debugdata section. Provide a method
// to initialize this data separately.
void Elf::InitGnuDebugdata() {
if (!valid_ || interface_->gnu_debugdata_offset() == 0) {
return;
}
gnu_debugdata_memory_.reset(interface_->CreateGnuDebugdataMemory());
gnu_debugdata_interface_.reset(CreateInterfaceFromMemory(gnu_debugdata_memory_.get()));
ElfInterface* gnu = gnu_debugdata_interface_.get();
if (gnu == nullptr) {
return;
}
if (gnu->Init()) {
gnu->InitHeaders();
} else {
// Free all of the memory associated with the gnu_debugdata section.
gnu_debugdata_memory_.reset(nullptr);
gnu_debugdata_interface_.reset(nullptr);
}
}
bool Elf::GetSoname(std::string* name) {
return valid_ && interface_->GetSoname(name);
}
uint64_t Elf::GetRelPc(uint64_t pc, const MapInfo* map_info) {
uint64_t load_bias = 0;
if (valid()) {
load_bias = interface_->load_bias();
}
return pc - map_info->start + load_bias + map_info->elf_offset;
}
bool Elf::GetFunctionName(uint64_t addr, std::string* name, uint64_t* func_offset) {
return valid_ && (interface_->GetFunctionName(addr, name, func_offset) ||
(gnu_debugdata_interface_ &&
gnu_debugdata_interface_->GetFunctionName(addr, name, func_offset)));
}
bool Elf::Step(uint64_t rel_pc, Regs* regs, Memory* process_memory, bool* finished) {
if (!valid_) {
return false;
}
if (regs->StepIfSignalHandler(rel_pc, this, process_memory)) {
*finished = false;
return true;
}
return interface_->Step(rel_pc, regs, process_memory, finished) ||
(gnu_debugdata_interface_ &&
gnu_debugdata_interface_->Step(rel_pc, regs, process_memory, finished));
}
uint64_t Elf::GetLoadBias() {
if (!valid_) return 0;
return interface_->load_bias();
}
bool Elf::IsValidElf(Memory* memory) {
if (memory == nullptr) {
return false;
}
// Verify that this is a valid elf file.
uint8_t e_ident[SELFMAG + 1];
if (!memory->Read(0, e_ident, SELFMAG)) {
return false;
}
if (memcmp(e_ident, ELFMAG, SELFMAG) != 0) {
return false;
}
return true;
}
void Elf::GetInfo(Memory* memory, bool* valid, uint64_t* size) {
if (!IsValidElf(memory)) {
*valid = false;
return;
}
*size = 0;
*valid = true;
// Now read the section header information.
uint8_t class_type;
if (!memory->Read(EI_CLASS, &class_type, 1)) {
return;
}
if (class_type == ELFCLASS32) {
ElfInterface32::GetMaxSize(memory, size);
} else if (class_type == ELFCLASS64) {
ElfInterface64::GetMaxSize(memory, size);
} else {
*valid = false;
}
}
ElfInterface* Elf::CreateInterfaceFromMemory(Memory* memory) {
if (!IsValidElf(memory)) {
return nullptr;
}
std::unique_ptr<ElfInterface> interface;
if (!memory->Read(EI_CLASS, &class_type_, 1)) {
return nullptr;
}
if (class_type_ == ELFCLASS32) {
Elf32_Half e_machine;
if (!memory->Read(EI_NIDENT + sizeof(Elf32_Half), &e_machine, sizeof(e_machine))) {
return nullptr;
}
if (e_machine != EM_ARM && e_machine != EM_386) {
// Unsupported.
ALOGI("32 bit elf that is neither arm nor x86: e_machine = %d\n", e_machine);
return nullptr;
}
machine_type_ = e_machine;
if (e_machine == EM_ARM) {
interface.reset(new ElfInterfaceArm(memory));
} else if (e_machine == EM_386) {
interface.reset(new ElfInterface32(memory));
} else {
ALOGI("32 bit elf that is neither arm nor x86: e_machine = %d\n", e_machine);
return nullptr;
}
} else if (class_type_ == ELFCLASS64) {
Elf64_Half e_machine;
if (!memory->Read(EI_NIDENT + sizeof(Elf64_Half), &e_machine, sizeof(e_machine))) {
return nullptr;
}
if (e_machine != EM_AARCH64 && e_machine != EM_X86_64) {
// Unsupported.
ALOGI("64 bit elf that is neither aarch64 nor x86_64: e_machine = %d\n", e_machine);
return nullptr;
}
machine_type_ = e_machine;
interface.reset(new ElfInterface64(memory));
}
return interface.release();
}
} // namespace unwindstack