android_system_core/libutils/include/utils/Looper.h
Vijay Venkatraman 75acc7bf81 Exporting C++ headers from system/core
Moved headers from include/libutils and include/libsysutils to
libutils/include and libsysutils/include respectively, so they can be
exported via these libs. They needed to be moved since Soong does
not allow export from external folder.

Added symlink from old locations. They are needed since Soong
includes system/core/include by default. Once all modules are
cleaned up to explicitly add the required libs, the symlinks will be
removed.

Moved headers of libutils to libutils_headers. They should be used
by modules for header-only inlines. Added libutils_headers as
dependency of libutils.

Split of C++ headers into those that have no dependency and those that
have dependency on libutils.so will be handled in a later CL.

Test: Add above libs to shared lib of local module
Change-Id: I122db72056b26b1f39bad1d9a0c2a1c5efda3550
2017-01-24 22:51:36 +00:00

487 lines
16 KiB
C++

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef UTILS_LOOPER_H
#define UTILS_LOOPER_H
#include <utils/threads.h>
#include <utils/RefBase.h>
#include <utils/KeyedVector.h>
#include <utils/Timers.h>
#include <sys/epoll.h>
namespace android {
/*
* NOTE: Since Looper is used to implement the NDK ALooper, the Looper
* enums and the signature of Looper_callbackFunc need to align with
* that implementation.
*/
/**
* For callback-based event loops, this is the prototype of the function
* that is called when a file descriptor event occurs.
* It is given the file descriptor it is associated with,
* a bitmask of the poll events that were triggered (typically EVENT_INPUT),
* and the data pointer that was originally supplied.
*
* Implementations should return 1 to continue receiving callbacks, or 0
* to have this file descriptor and callback unregistered from the looper.
*/
typedef int (*Looper_callbackFunc)(int fd, int events, void* data);
/**
* A message that can be posted to a Looper.
*/
struct Message {
Message() : what(0) { }
Message(int w) : what(w) { }
/* The message type. (interpretation is left up to the handler) */
int what;
};
/**
* Interface for a Looper message handler.
*
* The Looper holds a strong reference to the message handler whenever it has
* a message to deliver to it. Make sure to call Looper::removeMessages
* to remove any pending messages destined for the handler so that the handler
* can be destroyed.
*/
class MessageHandler : public virtual RefBase {
protected:
virtual ~MessageHandler();
public:
/**
* Handles a message.
*/
virtual void handleMessage(const Message& message) = 0;
};
/**
* A simple proxy that holds a weak reference to a message handler.
*/
class WeakMessageHandler : public MessageHandler {
protected:
virtual ~WeakMessageHandler();
public:
WeakMessageHandler(const wp<MessageHandler>& handler);
virtual void handleMessage(const Message& message);
private:
wp<MessageHandler> mHandler;
};
/**
* A looper callback.
*/
class LooperCallback : public virtual RefBase {
protected:
virtual ~LooperCallback();
public:
/**
* Handles a poll event for the given file descriptor.
* It is given the file descriptor it is associated with,
* a bitmask of the poll events that were triggered (typically EVENT_INPUT),
* and the data pointer that was originally supplied.
*
* Implementations should return 1 to continue receiving callbacks, or 0
* to have this file descriptor and callback unregistered from the looper.
*/
virtual int handleEvent(int fd, int events, void* data) = 0;
};
/**
* Wraps a Looper_callbackFunc function pointer.
*/
class SimpleLooperCallback : public LooperCallback {
protected:
virtual ~SimpleLooperCallback();
public:
SimpleLooperCallback(Looper_callbackFunc callback);
virtual int handleEvent(int fd, int events, void* data);
private:
Looper_callbackFunc mCallback;
};
/**
* A polling loop that supports monitoring file descriptor events, optionally
* using callbacks. The implementation uses epoll() internally.
*
* A looper can be associated with a thread although there is no requirement that it must be.
*/
class Looper : public RefBase {
protected:
virtual ~Looper();
public:
enum {
/**
* Result from Looper_pollOnce() and Looper_pollAll():
* The poll was awoken using wake() before the timeout expired
* and no callbacks were executed and no other file descriptors were ready.
*/
POLL_WAKE = -1,
/**
* Result from Looper_pollOnce() and Looper_pollAll():
* One or more callbacks were executed.
*/
POLL_CALLBACK = -2,
/**
* Result from Looper_pollOnce() and Looper_pollAll():
* The timeout expired.
*/
POLL_TIMEOUT = -3,
/**
* Result from Looper_pollOnce() and Looper_pollAll():
* An error occurred.
*/
POLL_ERROR = -4,
};
/**
* Flags for file descriptor events that a looper can monitor.
*
* These flag bits can be combined to monitor multiple events at once.
*/
enum {
/**
* The file descriptor is available for read operations.
*/
EVENT_INPUT = 1 << 0,
/**
* The file descriptor is available for write operations.
*/
EVENT_OUTPUT = 1 << 1,
/**
* The file descriptor has encountered an error condition.
*
* The looper always sends notifications about errors; it is not necessary
* to specify this event flag in the requested event set.
*/
EVENT_ERROR = 1 << 2,
/**
* The file descriptor was hung up.
* For example, indicates that the remote end of a pipe or socket was closed.
*
* The looper always sends notifications about hangups; it is not necessary
* to specify this event flag in the requested event set.
*/
EVENT_HANGUP = 1 << 3,
/**
* The file descriptor is invalid.
* For example, the file descriptor was closed prematurely.
*
* The looper always sends notifications about invalid file descriptors; it is not necessary
* to specify this event flag in the requested event set.
*/
EVENT_INVALID = 1 << 4,
};
enum {
/**
* Option for Looper_prepare: this looper will accept calls to
* Looper_addFd() that do not have a callback (that is provide NULL
* for the callback). In this case the caller of Looper_pollOnce()
* or Looper_pollAll() MUST check the return from these functions to
* discover when data is available on such fds and process it.
*/
PREPARE_ALLOW_NON_CALLBACKS = 1<<0
};
/**
* Creates a looper.
*
* If allowNonCallbaks is true, the looper will allow file descriptors to be
* registered without associated callbacks. This assumes that the caller of
* pollOnce() is prepared to handle callback-less events itself.
*/
Looper(bool allowNonCallbacks);
/**
* Returns whether this looper instance allows the registration of file descriptors
* using identifiers instead of callbacks.
*/
bool getAllowNonCallbacks() const;
/**
* Waits for events to be available, with optional timeout in milliseconds.
* Invokes callbacks for all file descriptors on which an event occurred.
*
* If the timeout is zero, returns immediately without blocking.
* If the timeout is negative, waits indefinitely until an event appears.
*
* Returns POLL_WAKE if the poll was awoken using wake() before
* the timeout expired and no callbacks were invoked and no other file
* descriptors were ready.
*
* Returns POLL_CALLBACK if one or more callbacks were invoked.
*
* Returns POLL_TIMEOUT if there was no data before the given
* timeout expired.
*
* Returns POLL_ERROR if an error occurred.
*
* Returns a value >= 0 containing an identifier if its file descriptor has data
* and it has no callback function (requiring the caller here to handle it).
* In this (and only this) case outFd, outEvents and outData will contain the poll
* events and data associated with the fd, otherwise they will be set to NULL.
*
* This method does not return until it has finished invoking the appropriate callbacks
* for all file descriptors that were signalled.
*/
int pollOnce(int timeoutMillis, int* outFd, int* outEvents, void** outData);
inline int pollOnce(int timeoutMillis) {
return pollOnce(timeoutMillis, NULL, NULL, NULL);
}
/**
* Like pollOnce(), but performs all pending callbacks until all
* data has been consumed or a file descriptor is available with no callback.
* This function will never return POLL_CALLBACK.
*/
int pollAll(int timeoutMillis, int* outFd, int* outEvents, void** outData);
inline int pollAll(int timeoutMillis) {
return pollAll(timeoutMillis, NULL, NULL, NULL);
}
/**
* Wakes the poll asynchronously.
*
* This method can be called on any thread.
* This method returns immediately.
*/
void wake();
/**
* Adds a new file descriptor to be polled by the looper.
* If the same file descriptor was previously added, it is replaced.
*
* "fd" is the file descriptor to be added.
* "ident" is an identifier for this event, which is returned from pollOnce().
* The identifier must be >= 0, or POLL_CALLBACK if providing a non-NULL callback.
* "events" are the poll events to wake up on. Typically this is EVENT_INPUT.
* "callback" is the function to call when there is an event on the file descriptor.
* "data" is a private data pointer to supply to the callback.
*
* There are two main uses of this function:
*
* (1) If "callback" is non-NULL, then this function will be called when there is
* data on the file descriptor. It should execute any events it has pending,
* appropriately reading from the file descriptor. The 'ident' is ignored in this case.
*
* (2) If "callback" is NULL, the 'ident' will be returned by Looper_pollOnce
* when its file descriptor has data available, requiring the caller to take
* care of processing it.
*
* Returns 1 if the file descriptor was added, 0 if the arguments were invalid.
*
* This method can be called on any thread.
* This method may block briefly if it needs to wake the poll.
*
* The callback may either be specified as a bare function pointer or as a smart
* pointer callback object. The smart pointer should be preferred because it is
* easier to avoid races when the callback is removed from a different thread.
* See removeFd() for details.
*/
int addFd(int fd, int ident, int events, Looper_callbackFunc callback, void* data);
int addFd(int fd, int ident, int events, const sp<LooperCallback>& callback, void* data);
/**
* Removes a previously added file descriptor from the looper.
*
* When this method returns, it is safe to close the file descriptor since the looper
* will no longer have a reference to it. However, it is possible for the callback to
* already be running or for it to run one last time if the file descriptor was already
* signalled. Calling code is responsible for ensuring that this case is safely handled.
* For example, if the callback takes care of removing itself during its own execution either
* by returning 0 or by calling this method, then it can be guaranteed to not be invoked
* again at any later time unless registered anew.
*
* A simple way to avoid this problem is to use the version of addFd() that takes
* a sp<LooperCallback> instead of a bare function pointer. The LooperCallback will
* be released at the appropriate time by the Looper.
*
* Returns 1 if the file descriptor was removed, 0 if none was previously registered.
*
* This method can be called on any thread.
* This method may block briefly if it needs to wake the poll.
*/
int removeFd(int fd);
/**
* Enqueues a message to be processed by the specified handler.
*
* The handler must not be null.
* This method can be called on any thread.
*/
void sendMessage(const sp<MessageHandler>& handler, const Message& message);
/**
* Enqueues a message to be processed by the specified handler after all pending messages
* after the specified delay.
*
* The time delay is specified in uptime nanoseconds.
* The handler must not be null.
* This method can be called on any thread.
*/
void sendMessageDelayed(nsecs_t uptimeDelay, const sp<MessageHandler>& handler,
const Message& message);
/**
* Enqueues a message to be processed by the specified handler after all pending messages
* at the specified time.
*
* The time is specified in uptime nanoseconds.
* The handler must not be null.
* This method can be called on any thread.
*/
void sendMessageAtTime(nsecs_t uptime, const sp<MessageHandler>& handler,
const Message& message);
/**
* Removes all messages for the specified handler from the queue.
*
* The handler must not be null.
* This method can be called on any thread.
*/
void removeMessages(const sp<MessageHandler>& handler);
/**
* Removes all messages of a particular type for the specified handler from the queue.
*
* The handler must not be null.
* This method can be called on any thread.
*/
void removeMessages(const sp<MessageHandler>& handler, int what);
/**
* Returns whether this looper's thread is currently polling for more work to do.
* This is a good signal that the loop is still alive rather than being stuck
* handling a callback. Note that this method is intrinsically racy, since the
* state of the loop can change before you get the result back.
*/
bool isPolling() const;
/**
* Prepares a looper associated with the calling thread, and returns it.
* If the thread already has a looper, it is returned. Otherwise, a new
* one is created, associated with the thread, and returned.
*
* The opts may be PREPARE_ALLOW_NON_CALLBACKS or 0.
*/
static sp<Looper> prepare(int opts);
/**
* Sets the given looper to be associated with the calling thread.
* If another looper is already associated with the thread, it is replaced.
*
* If "looper" is NULL, removes the currently associated looper.
*/
static void setForThread(const sp<Looper>& looper);
/**
* Returns the looper associated with the calling thread, or NULL if
* there is not one.
*/
static sp<Looper> getForThread();
private:
struct Request {
int fd;
int ident;
int events;
int seq;
sp<LooperCallback> callback;
void* data;
void initEventItem(struct epoll_event* eventItem) const;
};
struct Response {
int events;
Request request;
};
struct MessageEnvelope {
MessageEnvelope() : uptime(0) { }
MessageEnvelope(nsecs_t u, const sp<MessageHandler> h,
const Message& m) : uptime(u), handler(h), message(m) {
}
nsecs_t uptime;
sp<MessageHandler> handler;
Message message;
};
const bool mAllowNonCallbacks; // immutable
int mWakeEventFd; // immutable
Mutex mLock;
Vector<MessageEnvelope> mMessageEnvelopes; // guarded by mLock
bool mSendingMessage; // guarded by mLock
// Whether we are currently waiting for work. Not protected by a lock,
// any use of it is racy anyway.
volatile bool mPolling;
int mEpollFd; // guarded by mLock but only modified on the looper thread
bool mEpollRebuildRequired; // guarded by mLock
// Locked list of file descriptor monitoring requests.
KeyedVector<int, Request> mRequests; // guarded by mLock
int mNextRequestSeq;
// This state is only used privately by pollOnce and does not require a lock since
// it runs on a single thread.
Vector<Response> mResponses;
size_t mResponseIndex;
nsecs_t mNextMessageUptime; // set to LLONG_MAX when none
int pollInner(int timeoutMillis);
int removeFd(int fd, int seq);
void awoken();
void pushResponse(int events, const Request& request);
void rebuildEpollLocked();
void scheduleEpollRebuildLocked();
static void initTLSKey();
static void threadDestructor(void *st);
static void initEpollEvent(struct epoll_event* eventItem);
};
} // namespace android
#endif // UTILS_LOOPER_H