android_system_core/adb/transport_local.c
David 'Digit' Turner 094fd86b14 adb: Increase the max number of emulator instances to 64
When the ADB server starts, it probes the localhost ports to find
existing emulator instances, starting from 5555 with increments of
2, and stopping after ADB_LOCAL_TRANSPORT_MAX tries, which was
set to 16.

This means that the ADB server could not detect on startup more
than 16 existing emulator instances.

This increases the limit to 64, to match a corresponding change
on the emulator side.

  See https://android-review.googlesource.com/#/c/83553/

Change-Id: I35c69f8017298c3e5797bd396b8d788d44eaa00f
2014-03-13 11:21:58 +01:00

444 lines
14 KiB
C

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include "sysdeps.h"
#include <sys/types.h>
#if !ADB_HOST
#include <cutils/properties.h>
#endif
#define TRACE_TAG TRACE_TRANSPORT
#include "adb.h"
#ifdef HAVE_BIG_ENDIAN
#define H4(x) (((x) & 0xFF000000) >> 24) | (((x) & 0x00FF0000) >> 8) | (((x) & 0x0000FF00) << 8) | (((x) & 0x000000FF) << 24)
static inline void fix_endians(apacket *p)
{
p->msg.command = H4(p->msg.command);
p->msg.arg0 = H4(p->msg.arg0);
p->msg.arg1 = H4(p->msg.arg1);
p->msg.data_length = H4(p->msg.data_length);
p->msg.data_check = H4(p->msg.data_check);
p->msg.magic = H4(p->msg.magic);
}
#else
#define fix_endians(p) do {} while (0)
#endif
#if ADB_HOST
/* we keep a list of opened transports. The atransport struct knows to which
* local transport it is connected. The list is used to detect when we're
* trying to connect twice to a given local transport.
*/
#define ADB_LOCAL_TRANSPORT_MAX 64
ADB_MUTEX_DEFINE( local_transports_lock );
static atransport* local_transports[ ADB_LOCAL_TRANSPORT_MAX ];
#endif /* ADB_HOST */
static int remote_read(apacket *p, atransport *t)
{
if(readx(t->sfd, &p->msg, sizeof(amessage))){
D("remote local: read terminated (message)\n");
return -1;
}
fix_endians(p);
#if 0 && defined HAVE_BIG_ENDIAN
D("read remote packet: %04x arg0=%0x arg1=%0x data_length=%0x data_check=%0x magic=%0x\n",
p->msg.command, p->msg.arg0, p->msg.arg1, p->msg.data_length, p->msg.data_check, p->msg.magic);
#endif
if(check_header(p)) {
D("bad header: terminated (data)\n");
return -1;
}
if(readx(t->sfd, p->data, p->msg.data_length)){
D("remote local: terminated (data)\n");
return -1;
}
if(check_data(p)) {
D("bad data: terminated (data)\n");
return -1;
}
return 0;
}
static int remote_write(apacket *p, atransport *t)
{
int length = p->msg.data_length;
fix_endians(p);
#if 0 && defined HAVE_BIG_ENDIAN
D("write remote packet: %04x arg0=%0x arg1=%0x data_length=%0x data_check=%0x magic=%0x\n",
p->msg.command, p->msg.arg0, p->msg.arg1, p->msg.data_length, p->msg.data_check, p->msg.magic);
#endif
if(writex(t->sfd, &p->msg, sizeof(amessage) + length)) {
D("remote local: write terminated\n");
return -1;
}
return 0;
}
int local_connect(int port) {
return local_connect_arbitrary_ports(port-1, port);
}
int local_connect_arbitrary_ports(int console_port, int adb_port)
{
char buf[64];
int fd = -1;
#if ADB_HOST
const char *host = getenv("ADBHOST");
if (host) {
fd = socket_network_client(host, adb_port, SOCK_STREAM);
}
#endif
if (fd < 0) {
fd = socket_loopback_client(adb_port, SOCK_STREAM);
}
if (fd >= 0) {
D("client: connected on remote on fd %d\n", fd);
close_on_exec(fd);
disable_tcp_nagle(fd);
snprintf(buf, sizeof buf, "%s%d", LOCAL_CLIENT_PREFIX, console_port);
register_socket_transport(fd, buf, adb_port, 1);
return 0;
}
return -1;
}
static void *client_socket_thread(void *x)
{
#if ADB_HOST
int port = DEFAULT_ADB_LOCAL_TRANSPORT_PORT;
int count = ADB_LOCAL_TRANSPORT_MAX;
D("transport: client_socket_thread() starting\n");
/* try to connect to any number of running emulator instances */
/* this is only done when ADB starts up. later, each new emulator */
/* will send a message to ADB to indicate that is is starting up */
for ( ; count > 0; count--, port += 2 ) {
(void) local_connect(port);
}
#endif
return 0;
}
static void *server_socket_thread(void * arg)
{
int serverfd, fd;
struct sockaddr addr;
socklen_t alen;
int port = (int) (uintptr_t) arg;
D("transport: server_socket_thread() starting\n");
serverfd = -1;
for(;;) {
if(serverfd == -1) {
serverfd = socket_inaddr_any_server(port, SOCK_STREAM);
if(serverfd < 0) {
D("server: cannot bind socket yet\n");
adb_sleep_ms(1000);
continue;
}
close_on_exec(serverfd);
}
alen = sizeof(addr);
D("server: trying to get new connection from %d\n", port);
fd = adb_socket_accept(serverfd, &addr, &alen);
if(fd >= 0) {
D("server: new connection on fd %d\n", fd);
close_on_exec(fd);
disable_tcp_nagle(fd);
register_socket_transport(fd, "host", port, 1);
}
}
D("transport: server_socket_thread() exiting\n");
return 0;
}
/* This is relevant only for ADB daemon running inside the emulator. */
#if !ADB_HOST
/*
* Redefine open and write for qemu_pipe.h that contains inlined references
* to those routines. We will redifine them back after qemu_pipe.h inclusion.
*/
#undef open
#undef write
#define open adb_open
#define write adb_write
#include <hardware/qemu_pipe.h>
#undef open
#undef write
#define open ___xxx_open
#define write ___xxx_write
/* A worker thread that monitors host connections, and registers a transport for
* every new host connection. This thread replaces server_socket_thread on
* condition that adbd daemon runs inside the emulator, and emulator uses QEMUD
* pipe to communicate with adbd daemon inside the guest. This is done in order
* to provide more robust communication channel between ADB host and guest. The
* main issue with server_socket_thread approach is that it runs on top of TCP,
* and thus is sensitive to network disruptions. For instance, the
* ConnectionManager may decide to reset all network connections, in which case
* the connection between ADB host and guest will be lost. To make ADB traffic
* independent from the network, we use here 'adb' QEMUD service to transfer data
* between the host, and the guest. See external/qemu/android/adb-*.* that
* implements the emulator's side of the protocol. Another advantage of using
* QEMUD approach is that ADB will be up much sooner, since it doesn't depend
* anymore on network being set up.
* The guest side of the protocol contains the following phases:
* - Connect with adb QEMUD service. In this phase a handle to 'adb' QEMUD service
* is opened, and it becomes clear whether or not emulator supports that
* protocol.
* - Wait for the ADB host to create connection with the guest. This is done by
* sending an 'accept' request to the adb QEMUD service, and waiting on
* response.
* - When new ADB host connection is accepted, the connection with adb QEMUD
* service is registered as the transport, and a 'start' request is sent to the
* adb QEMUD service, indicating that the guest is ready to receive messages.
* Note that the guest will ignore messages sent down from the emulator before
* the transport registration is completed. That's why we need to send the
* 'start' request after the transport is registered.
*/
static void *qemu_socket_thread(void * arg)
{
/* 'accept' request to the adb QEMUD service. */
static const char _accept_req[] = "accept";
/* 'start' request to the adb QEMUD service. */
static const char _start_req[] = "start";
/* 'ok' reply from the adb QEMUD service. */
static const char _ok_resp[] = "ok";
const int port = (int) (uintptr_t) arg;
int res, fd;
char tmp[256];
char con_name[32];
D("transport: qemu_socket_thread() starting\n");
/* adb QEMUD service connection request. */
snprintf(con_name, sizeof(con_name), "qemud:adb:%d", port);
/* Connect to the adb QEMUD service. */
fd = qemu_pipe_open(con_name);
if (fd < 0) {
/* This could be an older version of the emulator, that doesn't
* implement adb QEMUD service. Fall back to the old TCP way. */
adb_thread_t thr;
D("adb service is not available. Falling back to TCP socket.\n");
adb_thread_create(&thr, server_socket_thread, arg);
return 0;
}
for(;;) {
/*
* Wait till the host creates a new connection.
*/
/* Send the 'accept' request. */
res = adb_write(fd, _accept_req, strlen(_accept_req));
if ((size_t)res == strlen(_accept_req)) {
/* Wait for the response. In the response we expect 'ok' on success,
* or 'ko' on failure. */
res = adb_read(fd, tmp, sizeof(tmp));
if (res != 2 || memcmp(tmp, _ok_resp, 2)) {
D("Accepting ADB host connection has failed.\n");
adb_close(fd);
} else {
/* Host is connected. Register the transport, and start the
* exchange. */
register_socket_transport(fd, "host", port, 1);
adb_write(fd, _start_req, strlen(_start_req));
}
/* Prepare for accepting of the next ADB host connection. */
fd = qemu_pipe_open(con_name);
if (fd < 0) {
D("adb service become unavailable.\n");
return 0;
}
} else {
D("Unable to send the '%s' request to ADB service.\n", _accept_req);
return 0;
}
}
D("transport: qemu_socket_thread() exiting\n");
return 0;
}
#endif // !ADB_HOST
void local_init(int port)
{
adb_thread_t thr;
void* (*func)(void *);
if(HOST) {
func = client_socket_thread;
} else {
#if ADB_HOST
func = server_socket_thread;
#else
/* For the adbd daemon in the system image we need to distinguish
* between the device, and the emulator. */
char is_qemu[PROPERTY_VALUE_MAX];
property_get("ro.kernel.qemu", is_qemu, "");
if (!strcmp(is_qemu, "1")) {
/* Running inside the emulator: use QEMUD pipe as the transport. */
func = qemu_socket_thread;
} else {
/* Running inside the device: use TCP socket as the transport. */
func = server_socket_thread;
}
#endif // !ADB_HOST
}
D("transport: local %s init\n", HOST ? "client" : "server");
if(adb_thread_create(&thr, func, (void *) (uintptr_t) port)) {
fatal_errno("cannot create local socket %s thread",
HOST ? "client" : "server");
}
}
static void remote_kick(atransport *t)
{
int fd = t->sfd;
t->sfd = -1;
adb_shutdown(fd);
adb_close(fd);
#if ADB_HOST
if(HOST) {
int nn;
adb_mutex_lock( &local_transports_lock );
for (nn = 0; nn < ADB_LOCAL_TRANSPORT_MAX; nn++) {
if (local_transports[nn] == t) {
local_transports[nn] = NULL;
break;
}
}
adb_mutex_unlock( &local_transports_lock );
}
#endif
}
static void remote_close(atransport *t)
{
adb_close(t->fd);
}
#if ADB_HOST
/* Only call this function if you already hold local_transports_lock. */
atransport* find_emulator_transport_by_adb_port_locked(int adb_port)
{
int i;
for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
if (local_transports[i] && local_transports[i]->adb_port == adb_port) {
return local_transports[i];
}
}
return NULL;
}
atransport* find_emulator_transport_by_adb_port(int adb_port)
{
adb_mutex_lock( &local_transports_lock );
atransport* result = find_emulator_transport_by_adb_port_locked(adb_port);
adb_mutex_unlock( &local_transports_lock );
return result;
}
/* Only call this function if you already hold local_transports_lock. */
int get_available_local_transport_index_locked()
{
int i;
for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
if (local_transports[i] == NULL) {
return i;
}
}
return -1;
}
int get_available_local_transport_index()
{
adb_mutex_lock( &local_transports_lock );
int result = get_available_local_transport_index_locked();
adb_mutex_unlock( &local_transports_lock );
return result;
}
#endif
int init_socket_transport(atransport *t, int s, int adb_port, int local)
{
int fail = 0;
t->kick = remote_kick;
t->close = remote_close;
t->read_from_remote = remote_read;
t->write_to_remote = remote_write;
t->sfd = s;
t->sync_token = 1;
t->connection_state = CS_OFFLINE;
t->type = kTransportLocal;
t->adb_port = 0;
#if ADB_HOST
if (HOST && local) {
adb_mutex_lock( &local_transports_lock );
{
t->adb_port = adb_port;
atransport* existing_transport =
find_emulator_transport_by_adb_port_locked(adb_port);
int index = get_available_local_transport_index_locked();
if (existing_transport != NULL) {
D("local transport for port %d already registered (%p)?\n",
adb_port, existing_transport);
fail = -1;
} else if (index < 0) {
// Too many emulators.
D("cannot register more emulators. Maximum is %d\n",
ADB_LOCAL_TRANSPORT_MAX);
fail = -1;
} else {
local_transports[index] = t;
}
}
adb_mutex_unlock( &local_transports_lock );
}
#endif
return fail;
}