android_system_core/init/oneshot_on_test.cpp
Tom Cherry d30c51157e init: disable oneshot_on test
Apparently relying on bootanim to restart or not is too flaky.

Bug: 152630580
Bug: 152637928
Test: this test no longer runs
Change-Id: If61b31bad276560a9f0db9811724bbc9efc51d28
2020-03-27 13:37:50 -07:00

46 lines
1.6 KiB
C++

/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <gtest/gtest.h>
#include <chrono>
#include <android-base/properties.h>
using android::base::GetProperty;
using android::base::SetProperty;
using android::base::WaitForProperty;
using namespace std::literals;
#if 0 // TODO(b/152637928): this test is flaky
TEST(init, oneshot_on) {
// Bootanim shouldn't be running once the device has booted.
ASSERT_EQ("stopped", GetProperty("init.svc.bootanim", ""));
SetProperty("ctl.oneshot_off", "bootanim");
SetProperty("ctl.start", "bootanim");
// Bootanim exits quickly when the device is fully booted, so check that it goes back to the
// 'restarting' state that non-oneshot services enter once they've restarted.
EXPECT_TRUE(WaitForProperty("init.svc.bootanim", "restarting", 10s));
SetProperty("ctl.oneshot_on", "bootanim");
SetProperty("ctl.start", "bootanim");
// Now that oneshot is enabled again, bootanim should transition into the 'stopped' state.
EXPECT_TRUE(WaitForProperty("init.svc.bootanim", "stopped", 10s));
}
#endif