android_system_core/logd/LogBufferElement.h
Tom Cherry 64e9016351 logd: separate LogStatistics from LogBuffer
LogStatistics is intertwined with LogBuffer, even relying on it for
thread safety.  This needs to change to have a proper
LogBufferInterface, so this CL separates them.  Specifically:

1) Adding a lock to LogStatistics and adding thread annotations to
   ensure that data structures are protected appropriately.
2) Moving prune_rows calculation into LogStatistics so it is done
   while holding this lock.
3) Using LogStatistics instead of LogBuffer where appropriate.

Note that there should not be a significant performance regression
with this lock, as it will almost always been uncontended.  If
anything, it should alleviate pressure from LogBuffer's lock.

Test: logging unit tests
Change-Id: I9d6dde2c96c9f024fa0341711c7bc63379e8e406
2020-05-11 07:55:52 -07:00

102 lines
3.1 KiB
C++

/*
* Copyright (C) 2012-2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <stdatomic.h>
#include <stdint.h>
#include <stdlib.h>
#include <sys/types.h>
#include <log/log.h>
#include <sysutils/SocketClient.h>
class LogBuffer;
class LogStatistics;
#define EXPIRE_HOUR_THRESHOLD 24 // Only expire chatty UID logs to preserve
// non-chatty UIDs less than this age in hours
#define EXPIRE_THRESHOLD 10 // A smaller expire count is considered too
// chatty for the temporal expire messages
#define EXPIRE_RATELIMIT 10 // maximum rate in seconds to report expiration
class __attribute__((packed)) LogBufferElement {
friend LogBuffer;
// sized to match reality of incoming log packets
const uint32_t mUid;
const uint32_t mPid;
const uint32_t mTid;
uint64_t mSequence;
log_time mRealTime;
union {
char* mMsg; // mDropped == false
int32_t mTag; // mDropped == true
};
union {
const uint16_t mMsgLen; // mDropped == false
uint16_t mDroppedCount; // mDropped == true
};
const uint8_t mLogId;
bool mDropped;
static atomic_int_fast64_t sequence;
// assumption: mDropped == true
size_t populateDroppedMessage(char*& buffer, LogStatistics* parent, bool lastSame);
public:
LogBufferElement(log_id_t log_id, log_time realtime, uid_t uid, pid_t pid,
pid_t tid, const char* msg, uint16_t len);
LogBufferElement(const LogBufferElement& elem);
~LogBufferElement();
bool isBinary(void) const {
return (mLogId == LOG_ID_EVENTS) || (mLogId == LOG_ID_SECURITY);
}
log_id_t getLogId() const {
return static_cast<log_id_t>(mLogId);
}
uid_t getUid(void) const {
return mUid;
}
pid_t getPid(void) const {
return mPid;
}
pid_t getTid(void) const {
return mTid;
}
uint32_t getTag() const;
uint16_t getDropped(void) const {
return mDropped ? mDroppedCount : 0;
}
uint16_t setDropped(uint16_t value);
uint16_t getMsgLen() const {
return mDropped ? 0 : mMsgLen;
}
const char* getMsg() const {
return mDropped ? nullptr : mMsg;
}
uint64_t getSequence() const { return mSequence; }
static uint64_t getCurrentSequence() { return sequence.load(memory_order_relaxed); }
log_time getRealTime(void) const {
return mRealTime;
}
static const uint64_t FLUSH_ERROR;
uint64_t flushTo(SocketClient* writer, LogStatistics* parent, bool lastSame);
};