android_system_core/fastboot/device/flashing.cpp
David Anderson 96a9fd4063 fastboot: Fix flashing both slots with dynamic partitions.
When updating the super partition, attempt to preserve partitions from
the other slot. If any partition can't be preserved, fail and require a
wipe (-w) to proceed. This allows two bootable builds to be flashed to
both slots.

The preserve operation can fail if the metadata is not compatible with
the old partition layout. For example, if the partition references a
group that no longer exists, or a group changed its capacity, or the
metadata's block device list or list contents changed.

Bug: N/A
Test: liblp_test gtest
      fastboot flashall --skip-secondary

Change-Id: I53fdd29bc1f0ef132005a93d3cf1cdcd7f2fc05f
2018-11-06 11:43:03 -08:00

195 lines
6.8 KiB
C++

/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "flashing.h"
#include <fcntl.h>
#include <sys/stat.h>
#include <unistd.h>
#include <algorithm>
#include <memory>
#include <set>
#include <string>
#include <android-base/file.h>
#include <android-base/logging.h>
#include <android-base/strings.h>
#include <ext4_utils/ext4_utils.h>
#include <fs_mgr_overlayfs.h>
#include <fstab/fstab.h>
#include <liblp/builder.h>
#include <liblp/liblp.h>
#include <sparse/sparse.h>
#include "fastboot_device.h"
#include "utility.h"
using namespace android::fs_mgr;
using namespace std::literals;
namespace {
constexpr uint32_t SPARSE_HEADER_MAGIC = 0xed26ff3a;
void WipeOverlayfsForPartition(FastbootDevice* device, const std::string& partition_name) {
// May be called, in the case of sparse data, multiple times so cache/skip.
static std::set<std::string> wiped;
if (wiped.find(partition_name) != wiped.end()) return;
wiped.insert(partition_name);
// Following appears to have a first time 2% impact on flashing speeds.
// Convert partition_name to a validated mount point and wipe.
std::unique_ptr<fstab, decltype(&fs_mgr_free_fstab)> fstab(fs_mgr_read_fstab_default(),
fs_mgr_free_fstab);
for (auto i = 0; i < fstab->num_entries; i++) {
const auto mount_point = fstab->recs[i].mount_point;
if (!mount_point) continue;
auto partition = android::base::Basename(mount_point);
if ("/"s == mount_point) partition = "system";
if ((partition + device->GetCurrentSlot()) == partition_name) {
fs_mgr_overlayfs_teardown(mount_point);
}
}
}
} // namespace
int FlashRawDataChunk(int fd, const char* data, size_t len) {
size_t ret = 0;
while (ret < len) {
int this_len = std::min(static_cast<size_t>(1048576UL * 8), len - ret);
int this_ret = write(fd, data, this_len);
if (this_ret < 0) {
PLOG(ERROR) << "Failed to flash data of len " << len;
return -1;
}
data += this_ret;
ret += this_ret;
}
return 0;
}
int FlashRawData(int fd, const std::vector<char>& downloaded_data) {
int ret = FlashRawDataChunk(fd, downloaded_data.data(), downloaded_data.size());
if (ret < 0) {
return -errno;
}
return ret;
}
int WriteCallback(void* priv, const void* data, size_t len) {
int fd = reinterpret_cast<long long>(priv);
if (!data) {
return lseek64(fd, len, SEEK_CUR) >= 0 ? 0 : -errno;
}
return FlashRawDataChunk(fd, reinterpret_cast<const char*>(data), len);
}
int FlashSparseData(int fd, std::vector<char>& downloaded_data) {
struct sparse_file* file = sparse_file_import_buf(downloaded_data.data(), true, false);
if (!file) {
return -ENOENT;
}
return sparse_file_callback(file, false, false, WriteCallback, reinterpret_cast<void*>(fd));
}
int FlashBlockDevice(int fd, std::vector<char>& downloaded_data) {
lseek64(fd, 0, SEEK_SET);
if (downloaded_data.size() >= sizeof(SPARSE_HEADER_MAGIC) &&
*reinterpret_cast<uint32_t*>(downloaded_data.data()) == SPARSE_HEADER_MAGIC) {
return FlashSparseData(fd, downloaded_data);
} else {
return FlashRawData(fd, downloaded_data);
}
}
int Flash(FastbootDevice* device, const std::string& partition_name) {
PartitionHandle handle;
if (!OpenPartition(device, partition_name, &handle)) {
return -ENOENT;
}
std::vector<char> data = std::move(device->download_data());
if (data.size() == 0) {
return -EINVAL;
} else if (data.size() > get_block_device_size(handle.fd())) {
return -EOVERFLOW;
}
WipeOverlayfsForPartition(device, partition_name);
return FlashBlockDevice(handle.fd(), data);
}
bool UpdateSuper(FastbootDevice* device, const std::string& super_name, bool wipe) {
std::vector<char> data = std::move(device->download_data());
if (data.empty()) {
return device->WriteFail("No data available");
}
std::unique_ptr<LpMetadata> new_metadata = ReadFromImageBlob(data.data(), data.size());
if (!new_metadata) {
return device->WriteFail("Data is not a valid logical partition metadata image");
}
// If we are unable to read the existing metadata, then the super partition
// is corrupt. In this case we reflash the whole thing using the provided
// image.
std::string slot_suffix = device->GetCurrentSlot();
uint32_t slot_number = SlotNumberForSlotSuffix(slot_suffix);
std::unique_ptr<LpMetadata> old_metadata = ReadMetadata(super_name, slot_number);
if (wipe || !old_metadata) {
if (!FlashPartitionTable(super_name, *new_metadata.get())) {
return device->WriteFail("Unable to flash new partition table");
}
return device->WriteOkay("Successfully flashed partition table");
}
std::set<std::string> partitions_to_keep;
for (const auto& partition : old_metadata->partitions) {
// Preserve partitions in the other slot, but not the current slot.
std::string partition_name = GetPartitionName(partition);
if (!slot_suffix.empty() && GetPartitionSlotSuffix(partition_name) == slot_suffix) {
continue;
}
partitions_to_keep.emplace(partition_name);
}
// Do not preserve the scratch partition.
partitions_to_keep.erase("scratch");
if (!partitions_to_keep.empty()) {
std::unique_ptr<MetadataBuilder> builder = MetadataBuilder::New(*new_metadata.get());
if (!builder->ImportPartitions(*old_metadata.get(), partitions_to_keep)) {
return device->WriteFail(
"Old partitions are not compatible with the new super layout; wipe needed");
}
new_metadata = builder->Export();
if (!new_metadata) {
return device->WriteFail("Unable to build new partition table; wipe needed");
}
}
// Write the new table to every metadata slot.
bool ok = true;
for (size_t i = 0; i < new_metadata->geometry.metadata_slot_count; i++) {
ok &= UpdatePartitionTable(super_name, *new_metadata.get(), i);
}
if (!ok) {
return device->WriteFail("Unable to write new partition table");
}
return device->WriteOkay("Successfully updated partition table");
}