Merge changes Iee0932b5,I0d77c490 am: f8cd69af8b am: e8c3bd931b

Original change: https://android-review.googlesource.com/c/platform/system/core/+/2025448

Change-Id: Ib6c4addd2c44d50d9fde371f754b599748ba4588
This commit is contained in:
Treehugger Robot 2022-03-16 23:02:46 +00:00 committed by Automerger Merge Worker
commit 4db635bb0a
2 changed files with 5 additions and 13 deletions

View file

@ -50,7 +50,7 @@
// log all reference counting operations
#define PRINT_REFS 0
#if !defined(_WIN32) && !defined(__APPLE__)
#if defined(__linux__)
// CallStack is only supported on linux type platforms.
#define CALLSTACK_ENABLED 1
#else

View file

@ -34,15 +34,13 @@ typedef int32_t status_t;
* All error codes are negative values.
*/
// Win32 #defines NO_ERROR as well. It has the same value, so there's no
// real conflict, though it's a bit awkward.
#ifdef _WIN32
# undef NO_ERROR
#endif
enum {
OK = 0, // Preferred constant for checking success.
#ifndef NO_ERROR
// Win32 #defines NO_ERROR as well. It has the same value, so there's no
// real conflict, though it's a bit awkward.
NO_ERROR = OK, // Deprecated synonym for `OK`. Prefer `OK` because it doesn't conflict with Windows.
#endif
UNKNOWN_ERROR = (-2147483647-1), // INT32_MIN value
@ -76,10 +74,4 @@ enum {
// Human readable name of error
std::string statusToString(status_t status);
// Restore define; enumeration is in "android" namespace, so the value defined
// there won't work for Win32 code in a different namespace.
#ifdef _WIN32
# define NO_ERROR 0L
#endif
} // namespace android