arm64: update the "minimum maximum" comment.
Noticed while looking at riscv64. Looks like a bug, but actually nothing we can do about it now or for the foreseeable future. Bug: https://github.com/google/android-riscv64/issues/45 Test: treehugger Change-Id: I2be81b2fd7095df40958a1f641d7b89cf5a8e41d
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1 changed files with 3 additions and 7 deletions
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@ -106,13 +106,9 @@ Result<void> SetMmapRndBitsAction(const BuiltinArguments&) {
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// uml does not support mmap_rnd_bits
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return {};
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#elif defined(__aarch64__)
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// arm64 architecture supports 18 - 33 rnd bits depending on pagesize and
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// VA_SIZE. However the kernel might have been compiled with a narrower
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// range using CONFIG_ARCH_MMAP_RND_BITS_MIN/MAX. To use the maximum
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// supported number of bits, we start from the theoretical maximum of 33
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// bits and try smaller values until we reach 24 bits which is the
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// Android-specific minimum. Don't go lower even if the configured maximum
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// is smaller than 24.
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// arm64 supports 14 - 33 rnd bits depending on page size and ARM64_VA_BITS.
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// The kernel (6.5) still defaults to 39 va bits for 4KiB pages, so shipping
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// devices are only getting 24 bits of randomness in practice.
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if (SetMmapRndBitsMin(33, 24, false) && (!Has32BitAbi() || SetMmapRndBitsMin(16, 16, true))) {
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return {};
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}
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