This removes adb_dirstart and adb_dirstop. It also fixes a couple of memory
leaks by switching to std::string. This also fixes the bug in the previous
change --- mkdirs is given input like "/system/bin/sh" and only expected to
create "/system/bin". In a later change, we should remove mkdirs and only
expose the intended "unlink && mkdirs && create" functionality.
Change-Id: I30289dc1b3dff575cc1b158d993652178f587552
~ Rewrote mkdirs to be in C++ style.
~ Replaced adb_dir{start,stop} with std::string params and (r)find.
+ Added test for mkdirs.
Also make base/test_utils.h public and support temporary directories
as well as files.
Change-Id: I6fcbdc5e0099f3359d3aac6b00c436f250ca1329
At runtime, vsnprintf (and android::base::StringPrintf which calls it)
call a mingw version of vsnprintf, not the vsnprintf from MSVCRT.DLL.
The mingw version properly understands %zd and PRIu64 (the latter,
provided that you #include <inttypes.h>).
The problem was that android::base::StringPrintf was causing
compile-time errors saying that %zd and PRIu64 were not recognized. It
seems that this was because the attribute on the function prototypes
specified `printf' instead of `gnu_printf'. Once that was fixed to match
vsnprintf's attribute, the warnings went away.
This uses similar preprocessor techniques as <android/log.h>.
Also restore a %zd usage to avoid a static_cast<>, and make
print_transfer_progress()'s format string compile-time checkable (and
tweak some types and %llu => PRIu64).
Change-Id: I80b31b9994858a28cb7c6847143b86108b8ab842
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Also remove an sprintf. Also fix various bits of code that were
reporting stale adb_error values when they meant strerror.
Bug: http://b/20666660
Change-Id: Ibeb48b7bc21bb0ec30ba47889d1d671ee480e1b7
I keep trying to clean things up and needing std::strings. Might as
well just do this now.
usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).
The Darwin files are staying as C because I don't have a way to test
that they build.
The Windows files are staying as C because while I can actually build
for them, it's slow and painful.
Change-Id: I75367d29205a9049d34460032b3bb36384f43941