android_system_core/include/backtrace/BacktraceMap.h
Christopher Ferris f5e568e653 Do not access device maps.
It's possible that a device map has memory controlled by a single entry
device driver. Thus, you can deadlock if a process is touching that
device memory and we try to unwind it and also touch that device memory.
Simply skip any attempts to step through, or get function names from
device memory maps.

Bug: 36130325

Test: Ran new unit tests, ran bionic unit tests, ran art ThreadStress.
Change-Id: Ibc62d7ec8106c619ee08968f05e04aea55d7cbfa
2017-03-22 14:55:05 -07:00

129 lines
3.5 KiB
C++

/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _BACKTRACE_BACKTRACE_MAP_H
#define _BACKTRACE_BACKTRACE_MAP_H
#include <stdint.h>
#include <sys/types.h>
#ifdef _WIN32
// MINGW does not define these constants.
#define PROT_NONE 0
#define PROT_READ 0x1
#define PROT_WRITE 0x2
#define PROT_EXEC 0x4
#else
#include <sys/mman.h>
#endif
#include <deque>
#include <string>
#include <vector>
// Special flag to indicate a map is in /dev/. However, a map in
// /dev/ashmem/... does not set this flag.
static constexpr int PROT_DEVICE_MAP = 0x8000;
struct backtrace_map_t {
uintptr_t start = 0;
uintptr_t end = 0;
uintptr_t offset = 0;
uintptr_t load_base = 0;
int flags = 0;
std::string name;
};
class BacktraceMap {
public:
// If uncached is true, then parse the current process map as of the call.
// Passing a map created with uncached set to true to Backtrace::Create()
// is unsupported.
static BacktraceMap* Create(pid_t pid, bool uncached = false);
static BacktraceMap* Create(pid_t pid, const std::vector<backtrace_map_t>& maps);
virtual ~BacktraceMap();
// Fill in the map data structure for the given address.
virtual void FillIn(uintptr_t addr, backtrace_map_t* map);
// The flags returned are the same flags as used by the mmap call.
// The values are PROT_*.
int GetFlags(uintptr_t pc) {
backtrace_map_t map;
FillIn(pc, &map);
if (IsValid(map)) {
return map.flags;
}
return PROT_NONE;
}
bool IsReadable(uintptr_t pc) { return GetFlags(pc) & PROT_READ; }
bool IsWritable(uintptr_t pc) { return GetFlags(pc) & PROT_WRITE; }
bool IsExecutable(uintptr_t pc) { return GetFlags(pc) & PROT_EXEC; }
// In order to use the iterators on this object, a caller must
// call the LockIterator and UnlockIterator function to guarantee
// that the data does not change while it's being used.
virtual void LockIterator() {}
virtual void UnlockIterator() {}
typedef std::deque<backtrace_map_t>::iterator iterator;
iterator begin() { return maps_.begin(); }
iterator end() { return maps_.end(); }
typedef std::deque<backtrace_map_t>::const_iterator const_iterator;
const_iterator begin() const { return maps_.begin(); }
const_iterator end() const { return maps_.end(); }
virtual bool Build();
static inline bool IsValid(const backtrace_map_t& map) {
return map.end > 0;
}
static uintptr_t GetRelativePc(const backtrace_map_t& map, uintptr_t pc) {
if (IsValid(map)) {
return pc - map.start + map.load_base;
} else {
return pc;
}
}
protected:
BacktraceMap(pid_t pid);
virtual bool ParseLine(const char* line, backtrace_map_t* map);
std::deque<backtrace_map_t> maps_;
pid_t pid_;
};
class ScopedBacktraceMapIteratorLock {
public:
explicit ScopedBacktraceMapIteratorLock(BacktraceMap* map) : map_(map) {
map->LockIterator();
}
~ScopedBacktraceMapIteratorLock() {
map_->UnlockIterator();
}
private:
BacktraceMap* map_;
};
#endif // _BACKTRACE_BACKTRACE_MAP_H